This page was last updated on 02 April 2020, 5:44AM
Changelogs
Version 2.0
Changed texture path of rusty iron texture so that it doesn't replace the original one that is used in a huge number of meshes (or that it doesn't get overwritten by other mods)
New and better bump maps
Finally included the icons from Psymonizer's original mod
Removed reflection maps from unique weapon meshes, because their enchantment adds one to them, anyway (compatible with magic glow replacers, as long as they don't remove it completely)
Version 1.3
Small update to fix glitch that would cause the reflection to disappear on some meshes when they were dropped.
Version 1.2
Improved Seasplitter Mesh which has much fewer polygons and fits my new textures better, improved vertex shading on many meshes
Version 1.1
The miner's pick now displays a correctly shaped shadow when equipped instead of the standard axe shadow. I copied the ShadowBox from Daduke's mod of the original miner's pick: http://www.nexusmods.com/morrowind/mods/1216/?