This mod right here... this is the one. Somehow it's the only one that makes dark places as dark as they should be while allowing lights to be as bright as they should be.
God this mod would be f*#@ing perfect if only this didnt make the game unplayable in interiors. Is it possible to get this without having to put it with pitch black caves?
Just reporting in, absolutely love how well this mod works. The variations of the lights, as well as the light effects themselves, are awesome. Although, haha, imagine my surprise when exploring a Daedric ruin that you can pick up a brazier weighing probably 2 tons and it weighs nothing. Thought that was hilarious. Still, awesome work!
I'm curious as they're not really lights, but does this conflict with Melchior's Dunmer Lanterns Replacer? I didn't wanna bork my game trying to find out and I'm not too sure what all you treat as a light within this mod.
Having some trouble implementing the mod. I believe that Ive placed the files in the correct folders but Im seeing no change in the lighting. Any tips?
This mod has some issues on my end. I turn it on, and lights disappear, not just darker areas, no in a tomb the torches (not ones a player can pick up, attached to walls) were just gone. Poof
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Is it possible to get this without having to put it with pitch black caves?