Morrowind

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Neoptolemus

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Neoptolemus

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91 comments

  1. Oda093
    Oda093
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    can you make a mod that allow to store dead humanoid body in a Containers without the dead humanoid body decomposed and disappeared 
  2. UltraInstinctGaenor
    UltraInstinctGaenor
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    This looks cool. But does this work in tandem with Morrowind Comes Alive?

    Edit: I didn't realize that MCA recommends this mod to go alongside it until after I made this post. Sorry. Endorsed, btw.
  3. Samury314
    Samury314
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    Does this work with OpenMW?
    1. Elmisfitivo
      Elmisfitivo
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      Yes. I've been using it for a long time with OpenMW. Keep in mind the undead from this mod are kind of tough for lower leveled characters though.
  4. BroskueBronamura
    BroskueBronamura
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    Haven't seen anyone with this issue, I was having the same issue some other people in these posts had that I fixed using TR file patcher, but now have a new error: Unable to locate creature T_dwe_cre_expl_01 in Leveled Creature' T_MW_Lvl_dwemerCreatures+0 (The Undead - TRaddon.esp)
    I'm kind of computer stupid. Anyone have any ideas what I screwed up?
  5. RSelevan
    RSelevan
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    I tried to run it with morrowind Rebirth, but all the npcs have fked up dialogues..
  6. Baldamundo
    Baldamundo
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    Has anyone made an updated version of the Tamriel Rebuilt compatibility patch? Their auto-updater helps a bit, but doesn't resolve all the errors
    1. Pherim
      Pherim
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      If you have errors about creatures that cannot be found in leveled lists, load the plugin in the Construction set and save it, I believe this will remove these creatures from the leveled lists and fix the errors.
  7. Pherim
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    300+ variants? Too bad all you see in tombs at higher levels are Skeleton Heroes.

    Edit: Sorry, this might be because of my merged leveled lists.

    Edit2: Yes, it was indeed a merged lists problem - I used tes3cmd multipatch for merging them and some other mod removed the "Calculate from all levels <= PC's level" flag from the tomb leveled lists again. This was carried over to the multipatch and that resulted in only Skeleton Heroes spawning. The "Mashed Lists" plugin from Wrye Mash doesn't have this problem!
    1. Poeskind
      Poeskind
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      Wait, so am I understanding these comments correctly suggesting I should not use tes3cmd together with tes3merge to create a merged multipatch for my mod list if I do not want these level lists to potentially be overwritten?
    2. Pherim
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      Sorry for the late reply, but tes3merge is fine, actually. NullCascade has recently stated that it is supposed to replace both the tes3cmd multipatch and the mashed lists, and as far as I can tell, that is the case. The multipatch is completely obsolete because of it, and it doesn't have the problem I described back in 2020. You will see all the variation in the creatures.
  8. darkmajestic12
    darkmajestic12
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    Is that normal than the zombie regen their life ? 
  9. ronyalan
    ronyalan
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    A must have mod

    10/10
  10. Poeskind
    Poeskind
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    The mod looks super sexy, I'm amazed I wasn't recommended this by any modding guides thus far (especially considering the age of this mod).