Morrowind

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Neoptolemus

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Neoptolemus

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73 comments

  1. iamduckman
    iamduckman
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    I'd Love to add this mod into my game, But I have several conlficts. I can only be described as a Rookie modder, and really dont know what I am doing.
    I thought I had it mostly worked out, but I am hit with these errors

    Unable to find Region 'Inner Sea Region' in Load for Cell 'Wilderness'.
    Unable to find Region 'Inner Sea Region' in Load for Cell 'Wilderness'.
    Unable to find Region 'Inner Sea Region' in Load for Cell 'Wilderness'.
    Unable to find Region 'Mephalain Mountains Region' in Load for Cell 'Wilderness'.
    Unable to find Region 'Mephalain Mountains Region' in Load for Cell 'Wilderness'.
    Unable to find Region 'Inner Sea Region' in Load for Cell 'Wilderness'.
    Unable to find Region 'Inner Sea Region' in Load for Cell 'Wilderness'.
    Unable to find Region 'Mephalain Mountains Region' in Load for Cell 'Wilderness'.
    Unable to find Region 'Mephalain Mountains Region' in Load for Cell 'Wilderness'.
    Unable to find Region 'Mephalain Mountains Region' in Load for Cell 'Wilderness'.
    Unable to find Region 'Mephalain Mountains Region' in Load for Cell 'Wilderness'.
    Unable to locate creature 'TR_LC_moth_all_lev+0' in Leveled Creature 'TR_r_Helnim_Fields_land+0'.
    Unable to locate creature 'TR_LC_guar_all_lev-2' in Leveled Creature 'TR_r_Helnim_Fields_land+0'.
    Unable to locate creature 'TR_LC_guar_all_lev-2' in Leveled Creature 'TR_r_Helnim_Fields_land+0'.
    Unable to locate creature 'TR_LC_guar_all_lev-2' in Leveled Creature 'TR_r_Helnim_Fields_land+0'.
    Unable to locate creature 'TR_LC_guar_all_lev-2' in Leveled Creature 'TR_r_Helnim_Fields_land+0'.
    Unable to locate creature 'TR_LC_guar_all_lev-2' in Leveled Creature 'TR_r_Helnim_Fields_land+0'.
    Unable to locate creature 'TR_LC_nixhound_all_lev+0' in Leveled Creature 'TR_r_Helnim_Fields_land+0'.

    I get no errors with out the Undead added.
    1. SpaceDevo
      SpaceDevo
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      You're using the TR Addon without Tamriel Rebuilt. Disabling that plugin should fix everything.
    2. iamduckman
      iamduckman
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      You my Sir, are a champion and myth among men. Totally works.

      Rookies appreciate help!


      Although, I thought that my TR was enabled. I have the master file and the data pack both enabled.
      (TR_Mainland and Tamriel_data)
      Will TR content not be available in this playthough? (I know this is more of a TR question than an undead question)
    3. SpaceDevo
      SpaceDevo
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      Hmm, I'm not sure why the addon wouldn't work then. It's possible that TR made some recent changes to its cell and leveled list names, leaving this mod unable to recognize them. I know they've done that in the past with renaming and reorganizing their texture and mesh files.

      If you go without the TR Addon, then you'll only encounter this mod's creatures on Vvardenfell, Solstheim and under Mournhold.
    4. DTPandemonium
      DTPandemonium
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      You are right, the TR addon plugins for both this mod and the morrowind comes alive mod by the author aren't updated for the latest tamriel rebuilt. I got the same issue and disabling both TR addons of the mods fixed it.

      If you have tamriel rebuilt DO NOT use the addons.
    5. billyrising
      billyrising
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      Space Devo to the rescue.

      Glad you boys pointed out this is not compatible with latest TR, grabbing it now, trying out permadeath once again.

      And as im about to grab this, i can feel the stress building in anticipation for my inevitable demise to these modified creatures.

      Prayers to RNJesus.
    6. starlessmao81ac
      starlessmao81ac
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      Latest Tamriel Data file comes with a patcher (a java script file to be precise...) with which you can remove from old TR-dependent plugins (like this add-on) references to obsolete TR master files. The solution is indeed really simple. :)
  2. moonracer
    moonracer
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    I love this mod. Not only does it add a lot more variety, but it's level scaled well so late level dungeon explorations can remain a challenge
  3. blazemaster420
    blazemaster420
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    All of my phantoms are just purple clouds with weapons, does this mod conflict with armor retexturs, or better morrowind armor?
  4. largeslavicman
    largeslavicman
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    My mage character keeps getting curbstomped by phantoms.

    Great mod, 10/10
  5. Pherim
    Pherim
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    300+ variants? Too bad all you see in tombs at higher levels are Skeleton Heroes.

    Edit: Sorry, this might be because of my merged leveled lists.

    Edit2: Yes, it was indeed a merged lists problem - I used tes3cmd multipatch for merging them and some other mod removed the "Calculate from all levels <= PC's level" flag from the tomb leveled lists again. This was carried over to the multipatch and that resulted in only Skeleton Heroes spawning. The "Mashed Lists" plugin from Wrye Mash doesn't have this problem!
  6. Akaryuthered
    Akaryuthered
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    you f***ed up my tamriel rebuilt mod and i had to reinstall totally because the creature meshes were affected
    1. NihilisticPoet
      NihilisticPoet
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      Use Mod Manager 2 to prevent such scenario's. Manually overwriting your Data Folders is ancient and ill-advised when you want to maintain a clean mod list.
    2. Dargone
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      No, YOU f***ed up your game. It is always the user's responsibility to understand what they are adding to their game and the potential risks. That's why it is so important to read each mod carefully and each mod's comment section carefully. Telling mod authors, who do this hard work for free, that they f***ed up your game is the quickest way to sour someone on modding.

      Show some class and respect for the work these men and women do. Again, FOR FREE.

      Edit- With proper modding skills this scenario is never a problem because every good mod tool easily allows you to remove mods. Installing mods manually is asking for trouble. If you are serious about modding Morrowind, then you should learn either MO2 or Wyre Mash for example.
  7. Croze97
    Croze97
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    Anyone have a fix for the TR patch yet? Really want to try this mod out.
    1. PutridPestilence666
      PutridPestilence666
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      You should still be able to use the mod. Just don't use the TR addon. But the monsters should still be present on Vvardenfell.
  8. vk1970
    vk1970
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    Adds some of the creepiest stuff I've ever seen. Great Creation!
  9. NihilisticPoet
    NihilisticPoet
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    MO2 flags that this mod overwrites both MCA, Welcome to the Arena and Better Clothes Update, I put this mod on top after inspecting the conflicts. I don't want Undead to overwrite these ones, especially clothing mods. So lets hope it is going to gel well together, I made sure to create a new Mashed Patch to include it into my leveled list!
  10. beekeeper77
    beekeeper77
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    it shows conflict with the arena does anyone has them together?