Used Ivy - Alternative with Resources Meshes and a Bamboo... making it as a replacement for all three bamboos too! Just changed a file name to 1 and 2. Very pretty! Thank you!
PS. Sadly did not take Stoneflower, because I would like it with Graphic Herbalism and ingredient mesh. Someone made maybe?
Actually, all the credit for it should go to Nobiax!
Though I do like how I adjusted it for Morrowind, using Nobiax' translucency texture as detail map. I think detail maps are greatly under-appreciated in MW modding. Considering the outdated MW engine, they can work as a real alternative for bump-mapping. As far as I know, only MacKom and Westly use them. But Westly never set filter type to TRILERP for detail maps on his models, and because of it his meshes with detail map look uneven and pixelated.
1. I really like your Stoneflower, looks very very nice. I made a little patch for Graphic Herbalism, in case you want it, you can have it, no biggy, just removed the blossoms in NifSkope and adjust filename and path. Maybe the ingredient should be changed too, just an idea. 2. The ivy is a bit too bright in my humble opinion. My parents have a lot of ivy and it doesn't look like this. Removing the translucency helped a bit. 3. Haven't tested the marshmerrow, I am using aples, which works fine for me. So no opinion on that.
1. I don't use Herbalism mod, but it's nice to see that patches are being made in order to use it together with my replacer. I won't make replacement for the ingredient though. 2. As for ivy: I like it bright (probably that's because of our gloomy winter ). Initially I planned to make optional version - without translucency textures added to detail map channel, but forgot. So thanks for reminding me about this - I'll upload optional ivy replacer soon. 3. Did you mean Apel's? I'm using his marshmerrow, and my replacer changes only one marshmerrow model of 3 or 4 (the one which looks like a stick without leaves, as far as I remember). So it can be used together with any replacer or vanilla game - just for the sake of variety.
1. I meant that you can have it to offer it here as an optional file. Offering it as an own download doesn't feel suitable since I didn't really do something that is worthy enough. So, in case you would want to offer it, I can send you the files and you can add it here. No need for credit or stuff. Take it as a gift. Anyway, your decision.
And maybe somebody else with a little more skill than me is willing to do the ingredient too.
3. Yes, Aple's. It's not that I think his ones are better, I just didn't feel the need so far to change them
Hi Sven_der_Nord! I'm terribly sorry but I saw your message only now! I was ill in February, and then various RL took all my time so I had to put off all modding activities.
If your offer to send me your patch for the Graphic Herbalism is still valid I'll gladly upload it here as an optional download!
The Ivy Replacer don´t have a texture. The nearest thing in the folder is a reflection2.dds. But this file is a picture of your Cavern of Incarnate Replacer. I love your replacers. Keep the good work.
TES3Stream Warning: Model "MeshesfFlora_ivy_01.NIF" tex not found "texturesnobiaxreflection.dds"! Texture Load Error!: texturesnobiaxreflection.dds
20 comments
Very pretty!
Thank you!
PS. Sadly did not take Stoneflower, because I would like it with Graphic Herbalism and ingredient mesh. Someone made maybe?
Though I do like how I adjusted it for Morrowind, using Nobiax' translucency texture as detail map. I think detail maps are greatly under-appreciated in MW modding. Considering the outdated MW engine, they can work as a real alternative for bump-mapping. As far as I know, only MacKom and Westly use them. But Westly never set filter type to TRILERP for detail maps on his models, and because of it his meshes with detail map look uneven and pixelated.
2. The ivy is a bit too bright in my humble opinion. My parents have a lot of ivy and it doesn't look like this. Removing the translucency helped a bit.
3. Haven't tested the marshmerrow, I am using aples, which works fine for me. So no opinion on that.
So my Endorsement goes to the Stoneflower.
I won't make replacement for the ingredient though.
2. As for ivy: I like it bright (probably that's because of our gloomy winter ). Initially I planned to make optional version - without translucency textures added to detail map channel, but forgot. So thanks for reminding me about this - I'll upload optional ivy replacer soon.
3. Did you mean Apel's? I'm using his marshmerrow, and my replacer changes only one marshmerrow model of 3 or 4 (the one which looks like a stick without leaves, as far as I remember). So it can be used together with any replacer or vanilla game - just for the sake of variety.
And maybe somebody else with a little more skill than me is willing to do the ingredient too.
3. Yes, Aple's. It's not that I think his ones are better, I just didn't feel the need so far to change them
If your offer to send me your patch for the Graphic Herbalism is still valid I'll gladly upload it here as an optional download!
I love your replacers. Keep the good work.
TES3Stream Warning: Model "MeshesfFlora_ivy_01.NIF" tex not found "texturesnobiaxreflection.dds"!
Texture Load Error!: texturesnobiaxreflection.dds
I'll check this issue, thanks for reporting this.
I wish you good luck for your next mods !
http://www.loopix-project.com/
http://www.3dxo.com/models