Morrowind

File information

Last updated

Original upload

Created by

abot

Uploaded by

abot

Virus scan

Safe to use

109 comments

  1. CountBIeck
    CountBIeck
    • member
    • 3 posts
    • 0 kudos
    Hey, quick question, how do you find a lost Guar? I cant find mine and there isn't a marker on the map. Thanks in advance
    1. abot
      abot
      • premium
      • 1,265 posts
      • 223 kudos
      well like with any other follower the best way is to use a dedicated mod to mark your followers so you can recall them if needed. Probably best mod for this is currently Customizable MWSE Multi Mark and Harder Recall
      For the specific problem, you could try using the cheat menu mod and look for/teleport to some Smart Pack Guar
  2. DanielKay84
    DanielKay84
    • supporter
    • 5 posts
    • 0 kudos
    I'm having a bit of a problem, my Guar keeps using scrolls I pack on it when we get into combat. And when it's enough it unleashes a nuke that one hit kills me.
    1. abot
      abot
      • premium
      • 1,265 posts
      • 223 kudos
      uhm. never seen this happening.  can you try giving the same scrolls to another companion creature ( e.g. a standard pack rat)? if the pack rat uses the scrolls too maybe it is a general problem. I have no solutions for this but as the scrolls are not heavy probably you can simply keep them on player and put heavy/not involved in combat things on the guar
    2. DanielKay84
      DanielKay84
      • supporter
      • 5 posts
      • 0 kudos
      I am using "Morrowind Rebirth" I don't know if that alters companion behaviors so they use stuff you give them
  3. TES3Lover
    TES3Lover
    • member
    • 1 posts
    • 0 kudos
    Always when I want to start a game it says "Missing cell ID Buckmoth Legion Fort.interior in ab01gutcomfollow.script"...any solution? Q_Q
    1. abot
      abot
      • premium
      • 1,265 posts
      • 223 kudos
      fix the mod messing with that standard cell (or use an english version of the game if not already doing it)
  4. Zealot1123
    Zealot1123
    • member
    • 2 posts
    • 0 kudos
    Sometimes after recalling my Guar it just starts to walk away and refuses to follow me, it'll just continue to walk endlessly. I think it's trying to walk back to the point where it was when I recalled it, but I'm not sure. Is there any way to stop it from doing this? 
    1. abot
      abot
      • premium
      • 1,265 posts
      • 223 kudos
      it is a known problem that may happen while warping companions around.
      you could try the smart companions MWSE-Lua mod, it has a AI fix that could help activating also creature companions. Alternatively, you could try opening the game console clicking the guar and using these 2 commands:
      startcombat player
      (then exit console, immediately reopen the console before the guar hits you)
      stopcombat
      this usually resets the AI
    2. Zealot1123
      Zealot1123
      • member
      • 2 posts
      • 0 kudos
      Thanks! I'll give them a try
  5. Lintmint
    Lintmint
    • member
    • 6 posts
    • 0 kudos
    Hey i love the mod didn`t try all of the mod i just test it to see if it worked. I ran into a few problems the guar tamer guar in ald-ruhn may have bug out for me idk. So i couldn`t mount the guar using the dialogue mount after i got him and i couldn`t tame my own. i knocked the wild guar over and use the spell the guar tamer gave me but i couldn`t use the bound or whatever it`s called on it. and i had a weird hand animation pose thing it look like the magic pose when i mount a guar i haven`t tried ahemmusa camp or zainab camp. i also couldn`t get the secret dialogue about the smarter smart guar all in all it`s great i also didn`t use a new game.
    1. abot
      abot
      • premium
      • 1,265 posts
      • 223 kudos
      > So i couldn`t mount the guar using the dialogue mount after i got him
      Uhm, the are 2 types of guar burdens, are you sure you bought/are using the costly "mountable" guar burden? the cheaper burden does not allow to mount the guar
      > and i had a weird hand animation pose thing it look like the magic pose when i mount a guar
      player mounting pose is the one you have while jumping, you should still be able to  use weapon or magic pose as usual and even fight
      > couldn`t get the secret dialogue about the smarter smart guar
      yeah, probably it needs high disposition and some luck to get that hint

  6. ShySimmer
    ShySimmer
    • supporter
    • 190 posts
    • 1 kudos
    Tried to teleport my Guar with cdc's mod, both the dialogue options and companion teleport spell summons a new pack guar instead of my current one. Is this due to the shared IDs or scripts?
    I made sure to add the 'set cdc_companion_call_script.insert to 1 StartScript cdc_companion_call_script' but still did the same thing even though my current guar was added to the companion list.

    I'm not sure if this is a bug or issue on my end. Teleporting within the same Area (e.g Aldruhn) works, but the moment I recall to somewhere else, and cast companion teleport it's a new guar. Sorry if this is tedious, your mod works seamlessly everywhere else!
    1. abot
      abot
      • premium
      • 1,265 posts
      • 223 kudos
      Honestly I don't remember much of how CDC teleportation worked (or even that part of the guar mod at this point, it's been a lot of time).
      Try this mod if you can run MWSE-Lua, it's even better than Melian's Teleportation mod, which in turn was better than old CDC's teleportation
  7. elementam2
    elementam2
    • member
    • 1 posts
    • 0 kudos
    Hey man this may seem like a dumb question but, is there any ways to rename the Guars?
    1. abot
      abot
      • premium
      • 1,265 posts
      • 223 kudos
      No (unless you want to use the same name for all the mountable guars). It could probably be done from MWSE-Lua, but at that point better to redo the mod with it, and that would be a big task
  8. Argonian37
    Argonian37
    • member
    • 8 posts
    • 0 kudos
    Its been 2 months since i have tried this mod, and has become an integral part of my game. I always thought that Morrowind world wasn´t for a mount, but i was wrong, you integrated it in the game and feels organic. Amazing work. Thanks
  9. SergeiVlasov
    SergeiVlasov
    • member
    • 9 posts
    • 0 kudos
    Hi, i translated your mod into Russian and made some changes to the functionality.  Is it possible to put it on a Russian-language website?
    1. abot
      abot
      • premium
      • 1,265 posts
      • 223 kudos
      sure, just make clear I'm not going to troubleshoot a russian version
  10. Ignigknawt
    Ignigknawt
    • member
    • 341 posts
    • 3 kudos
    So I just tried to load my game, aaaaand my guar is gone. Like, I didn't change anything in my LO, and I can still see it in the thumbnails for my saves. But as soon as I load the guar just isn't there.
    1. abot
      abot
      • premium
      • 1,265 posts
      • 223 kudos
      Are you using Morrowind.exe?
    2. Ignigknawt
      Ignigknawt
      • member
      • 341 posts
      • 3 kudos
      Yes
    3. abot
      abot
      • premium
      • 1,265 posts
      • 223 kudos
      try this:
      open the in game console and type:
      player->GetDistance ab01guGuarPackMount

      if the result is < 10000 chances are the guar is nearby, you could try the console command
      ab01guGuarPackMount->enable