This mod makes text more readable, and that's great. But it also breaks the spellmaking functionality. The larger text pushes the ok and cancel buttons out of the frame, so there is no way to confirm magnitude changes to a spell that is on target or on touch. Uninstalling this mod is also not an option, as it breaks my game entirely. Short of a clean install of the entire game and all mods, I can't find a way to fix this.
To get these fonts to work in OpenMW copy & paste this over the existing lines in the openmw.cfg in your mygames\openmw folder: fallback=Fonts_Font_0,Morra_15 fallback=Fonts_Font_1,Calibri_22 fallback=Fonts_Font_2,Windswept_26
yes, I am getting this too. Does anyone know a fix? Other than that this mod is great for a visually impaired person like me! Edit: I fixed this by using the MCP and making sure "topography" was checked in the menu
To create easily readable book pages that don't kill your eyesight after reading them a couple hours.
Update 3: Better Readable Beauty Font MOD complete. Awaiting approval...
Update 2: Confirmed functioning the edited Better Dialogue Font sprite-sheet by Hrnchamd. Text is already easier to read and fully compatible. No more fancy, hard to-read, eye-straining "Magic_Cards_Regular" letters! Only doing English characters! Will upload PSD + source TTF used, so anybody with lots of free time on their hands can have a go at non-English letters.
Update: Started my own, handmade font mod. Will see if the size can be increased a little bit, but the readability definitely will be really nice and of course to be beautifully compatible with all parts of the game. No more displaced letters, no rogue numbers! No more bugs, no more KNOWN ISSUES...
This is the best mod on Nexus anyone saying otherwise is full of s*** and doesn't appreciate the smaller things in life Such as bigger fonts for a more immersive experience. TYVM - The morrowind experience would not even be close without this.
BTW, Just change the .ini file back to original for uninstall / for crafting spells. No big deal.
22 comments
fallback=Fonts_Font_0,Morra_15
fallback=Fonts_Font_1,Calibri_22
fallback=Fonts_Font_2,Windswept_26
Better Readable Beauty Font at Morrowind Nexus - mods and community
Edit: I fixed this by using the MCP and making sure "topography" was checked in the menu
Why do the number look like superscripts? Why is the font so huge to the point where it takes up every element it resides in?
This is just bad. I'm very disappointed because this font style is great, just the size and the numbers and alignment are all off.
To create easily readable book pages that don't kill your eyesight after reading them a couple hours.
Update 3:
Better Readable Beauty Font MOD complete. Awaiting approval...
Update 2:
Confirmed functioning the edited Better Dialogue Font sprite-sheet by Hrnchamd. Text is already easier to read and fully compatible. No more fancy, hard to-read, eye-straining "Magic_Cards_Regular" letters!
Only doing English characters!
Will upload PSD + source TTF used, so anybody with lots of free time on their hands can have a go at non-English letters.
Update: Started my own, handmade font mod. Will see if the size can be increased a little bit, but the readability definitely will be really nice and of course to be beautifully compatible with all parts of the game. No more displaced letters, no rogue numbers! No more bugs, no more KNOWN ISSUES...
BTW, Just change the .ini file back to original for uninstall / for crafting spells. No big deal.
[Fonts]
;Font 0=magic_cards_regular
;Font 1=century_gothic_font_regular
;Font 2=daedric_font
Font 0=Morra_15
Font 1=Calibri_22
Font 2=Windswept_26
i paste the fonts in folder C:\Program Files (x86)\Bethesda Softworks\Morrowind\Data Files\Fonts
but in game nothing happens, i try use another font (verdana) with the Font Generator but nothing happens too :C