When I loaded it up in the CS, I got an error saying one NPC's armour doesn't exist. However, inspecting the file in the Enchanted editor shows that it relies on the Her Hands Indoril armour, which is a Tribunal asset. The mod should probably be updated to add Tribunal as a requirement. Running TESCMD also removed a redundant WGHT. Otherwise, very nice work :)
Not the meshes, no. MGE's fake bump-mapping ends up looking extremely shiny in OpenMW. However, until a mesh patch is made for real bump-maps, it should be perfectly safe to install everything except the statue/cavern meshes included in the mod's "i" folder (the only things bump-mapped according to the description).
It just occurred to me (after installing it...) that, since I don't use MGE, installing it is probably a bad idea. Is there an easy way to get rid of all the files without damaging anything?
42 comments
Fully working and compatible
Beautiful
Otherwise, very nice work :)