Morrowind
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Aoimevelho

Uploaded by

ivolga

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23 comments

  1. Penlord
    Penlord
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    • 4 kudos
    can we see a picture of the optional cloud addition please?

    Edit:
    Cloud esp says MORROWIND.ESM has been edited. Keeping it turned off unless fixed.
    1. ivolga
      ivolga
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      This error is harmless: it appears because your version of Morrowind.esm is different from the one with which this plugin has been created. If it bothers you - just update the list of master files in WryeMash. Or you can resave the plugin in CS. Or you can simply ignore this error.
    2. Penlord
      Penlord
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      • 4 kudos
      done by your recommendation, unlike your other mod, this came with no specific warnings of missing objects (see other mod). thank you I'm excited to play it.
      This was the only error, but I think from my past experiences that it is definitely harmless:
      Texture "Textures_land_default.tga" count 2.
    3. Daelyn
      Daelyn
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      I know this is seven years old, but an error comes up when starting the game with the optional cloud of dust. When I disable the esp, the error goes away. Something isn't working right with your mod.
  2. Andrewson
    Andrewson
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    • 2 kudos
    Looks absolutely amazing, good thing Dagoth Ur got stuck for a while so I could get a good look, haha. Can't imagine playing Morrowind without this mod now
  3. wakkoswami
    wakkoswami
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    • 24 kudos
    Great Mod! Is there any chance that you would want to retexture that piece of metal hanging from the rope as well? I haven't seen it done by anyone else.
  4. BrotherZebedee
    BrotherZebedee
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    • 1 kudos
    Looks Good.
  5. Adamboozer4
    Adamboozer4
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    For those of you looking at all these bump maps and drooling wanting it, but you're new to modding like myself. (Sorta. New to being successful at modding this game anyway. I also play the others. They're much easier to mod.) You need to download the "Morrowind code patch" and place it in your Morrowind.exe (type that in from the start menu after you have properly installed morrowind. (Morrowind>Tribunal>Tribunal Patch>Bloodmoon> BM patch.) Now don't run that, but right click and open file location. Now copy and paste the code patch here and use 7zip or winrar to extract here by right clicking and going down to either. Than simply run the program and check the box that allows reflections. I think you still need and should have the MGE. It makes a HUGE difference with the graphics. Even if you run it off a toaster of a computer today like me.)
  6. Illius
    Illius
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    • 25 kudos
    I am gathering mods for playing MW again ( After 3 to 4 years playing OB and Skyrim. ) and i have a question for the author or any one who knows. Can i use Akulakhan Replacer with Darknut's Greater Dwemer Ruins?
    1. ivolga
      ivolga
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      I've never used Darknut's Greater Dwemer Ruins so I can't say for sure.

      I think it doesn't change Akulakhan's model, but even if it does - I suppose there won't be any problems if you simply override it by this replacer.
      As for the optional esp which activates ash cloud after the Heart is destroyed - in theory it also shouldn't cause any conflicts. But perhaps it's better to clarify also with Darknut.
    2. Illius
      Illius
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      • 25 kudos
      Okay, thank you ivolga.
    3. Lord Tarius
      Lord Tarius
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      • 16 kudos
      If you havent at least tried Greater Ruins, you should.
    4. Illius
      Illius
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      Oh do not worry GDR is a mod i do not want to play without, i hat it installed years ago and it was one of the first mods i installed after i installed MW again a few weeks ago. I also installed this mod and placed it after GDR, i will see what happens once i get to that point in the MQ.
  7. HagenTronje
    HagenTronje
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    • 25 kudos
    yes, Looks like a mayan good now, good mod.
    1. ivolga
      ivolga
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      • 95 kudos
      Thanks!
  8. neillyellis
    neillyellis
    • supporter
    • 4 kudos
    Why has no one else thought of this?? Thank you so much for this replacer.
    1. ivolga
      ivolga
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      You are welcome!
  9. kagrenerd
    kagrenerd
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    This is one of my favourite replacers ever. Looks awesome and really suits the feel of a soon to be God. Keep up the good work.
    1. ivolga
      ivolga
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      Thanks!
  10. Sven_der_Nord
    Sven_der_Nord
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    • 5 kudos
    I really like your way of thinking. This is nice, simply nice, need to continue playing the MQ, I guess.
    1. ivolga
      ivolga
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      Thanks!
      I really don't understand, how come Akulakhan hasn't been replaced or retextured before?!