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Created by

Apel

Uploaded by

ApelCIH

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25 comments

  1. PaTaFx
    PaTaFx
    • supporter
    • 8 kudos
    Follow this OpenMW guide to make the bump maps compatible with OpenMW. I'm able to provide the modified mod if Apel is agree or wants to publish it
    1. ShadowedFyre
      ShadowedFyre
      • premium
      • 0 kudos
      Don't suppose you'd be up for sharing those files?

      edit: I think I did it right though.
  2. laddr
    laddr
    • member
    • 0 kudos
    Fantastic mod! Thanks!
  3. AloisRage
    AloisRage
    • supporter
    • 0 kudos
    Great mod, it would be even better if the exterior entrance door was moved a little to the right, so it reflects the interior door placement.
  4. Skkragggh
    Skkragggh
    • supporter
    • 7 kudos
    A great mod, thanks! I had one small issue with it however; I needed to jump in a few places to get up the stairs.
    1. Wirodeu
      Wirodeu
      • premium
      • 67 kudos
      Do you use OpenMW? I had this issue on OpenMW, but not in my current plain Morrowind installation. I'm wondering if the issue is due to OpenMW or due to a mod that I installed alongside this one.
    2. mattmartin609
      mattmartin609
      • premium
      • 15 kudos
      Confirmed OpenMW issue. I opened it with Blender, the collision vertices seem really messed up, or the original game engine handled them differently. If you delete in_common_lighthouse.nif, the lighthouse still looks awesome, no hopping required.
  5. Murielkai
    Murielkai
    • premium
    • 105 kudos
    What is the difference between the two main files? Which one should I use for MGE XE?
    1. Valkyrie
      Valkyrie
      • premium
      • 39 kudos
      I read that MGE XE can use bumpmaps. So either will work but the bumped ones might look a little more "3d".
  6. DassiD
    DassiD
    • premium
    • 91 kudos
    What shaders and settings did you use? I also notice there's no trees in your screens, custom mod?
    Thank you for this awesome mod!
  7. pizzapicante27
    pizzapicante27
    • supporter
    • 0 kudos
    Man, I quit my game and looked you up just to tell you: This thing is the s#*!! it looks AWESOME, thank you!
  8. nightstrike2
    nightstrike2
    • member
    • 2 kudos
    What lighting settings do you use in your INI file for those pictures? And, I'm assuming the fire pit is using you're fire mod, too
  9. Penlord
    Penlord
    • BANNED
    • 4 kudos
    wwwwwooooowwwwwwwwww.... excited.
  10. astrob0y
    astrob0y
    • premium
    • 91 kudos
    Well done. Its an iconic building