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  1. AloisRage
    • member
    • 1 posts
    • 0 kudos
    Great mod, it would be even better if the exterior entrance door was moved a little to the right, so it reflects the interior door placement.
  2. Skkragggh
    • supporter
    • 200 posts
    • 7 kudos
    A great mod, thanks! I had one small issue with it however; I needed to jump in a few places to get up the stairs.
    1. Wirodeu
      • supporter
      • 181 posts
      • 56 kudos
      Do you use OpenMW? I had this issue on OpenMW, but not in my current plain Morrowind installation. I'm wondering if the issue is due to OpenMW or due to a mod that I installed alongside this one.
    2. mattmartin609
      • supporter
      • 61 posts
      • 0 kudos
      Confirmed OpenMW issue. I opened it with Blender, the collision vertices seem really messed up, or the original game engine handled them differently. If you delete in_common_lighthouse.nif, the lighthouse still looks awesome, no hopping required.
  3. Murielkai
    • supporter
    • 1,523 posts
    • 85 kudos
    What is the difference between the two main files? Which one should I use for MGE XE?
    1. Valkyrie
      • supporter
      • 726 posts
      • 39 kudos
      I read that MGE XE can use bumpmaps. So either will work but the bumped ones might look a little more "3d".
  4. DassiD
    • premium
    • 263 posts
    • 69 kudos
    What shaders and settings did you use? I also notice there's no trees in your screens, custom mod?
    Thank you for this awesome mod!
  5. pizzapicante27
    • supporter
    • 461 posts
    • 0 kudos
    Man, I quit my game and looked you up just to tell you: This thing is the s***! it looks AWESOME, thank you!
  6. nightstrike2
    • member
    • 108 posts
    • 2 kudos
    What lighting settings do you use in your INI file for those pictures? And, I'm assuming the fire pit is using you're fire mod, too
  7. Penlord
    • BANNED
    • 268 posts
    • 4 kudos
    wwwwwooooowwwwwwwwww.... excited.
  8. astrob0y
    • premium
    • 2,359 posts
    • 87 kudos
    Well done. Its an iconic building
  9. SkyPiercer
    • member
    • 4 posts
    • 0 kudos
    Great work, very well done, may I ask what textures are you using for the rocks ? My own rocks are dark green and don't blend well with the building.
  10. Sprocketz
    • member
    • 103 posts
    • 1 kudos
    By the Nine, this looks beautiful. I love how the updated look still captures that imperial style with its hastily crafted design.