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Apel's lighthouse ex/in retexture and mesh replacer.

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Apel lighthouse retexture
Part of Imperial retexture mode.

Texture and mesh replacer for the exterior and interior of imperial lighthouse in Seyda Neen.
Render screen EX
Render screen IN

-Textures 2048x resolution.
-Lighthouse 3d model used to be remodelled absolutely(All glitches with visible holes; buggy UVM,; things like invisible polys; wood planks now has texture on ending cut);
-All meshes of lighthouse has more polys to look better;
-Fixed green vertex paint overlay. Vertex paint totally recreated. Now it's greyscale.
-Added extra things like:
• Cliff's around lighhouse;
• New roof design;
• Stone plates near balefire;
• New stairs design;
• Extra wood things;
 -New interior 3d model with new collision.