This is a very nice looking mod and adds a little bit of extra immersion to Morrowind which is always welcome.
Although (As Fragonard mentioned years ago) this mod does require BetterHeads.ESM which is not listed in the readme file or mod description so that may be something to keep in mind for players who enjoy vanilla character models.
Thanks Abot. A lot of stuff I make is just for fun so I'm not usually too careful about texturing them. In fact....I am bloody terrible at texturing anything that's not a box lol
And the reason it finds the full path of that texture is because I loaded it into Milkshape and saved it from there which isn't something I normally do >.<
Very nice resource showcase! Just some minor texture paths in .nif to fix, e.g \..\..\Program Files\Bethesda Softworks\Morrowind\Data Files\Textures\sg_millwall.tga should be just sg_millwall.tga
I find them a little out of place in VVardenfell, but I think they would be a great add on somewhere in Solstheim or better in next Skyrim Home Of The Nords mod, you should head to http://shotn.com/ and show your work, cheers
!! Thank you Frago....I will sort that out. It is a common mistake of mine to click Better.... when making a mod, it's just one of those things you overlook ">
This looks very nice but it requires Better Heads.ESM. For anyone using MGSO or another replacer this could be an impediment. Is there any reason to keep this dependency? MGSO is pretty commonly used now and it uses a pluginless replacer so you could just call the vanilla heads and they would be updated to modern quality heads.
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*EDIT*
Ah, probably because of the two NPCs that are included.
Although (As Fragonard mentioned years ago) this mod does require BetterHeads.ESM which is not listed in the readme file or mod description so that may be something to keep in mind for players who enjoy vanilla character models.
Endorsed!
And the reason it finds the full path of that texture is because I loaded it into Milkshape and saved it from there which isn't something I normally do >.<
Just some minor texture paths in .nif to fix, e.g \..\..\Program Files\Bethesda Softworks\Morrowind\Data Files\Textures\sg_millwall.tga
should be just sg_millwall.tga
I find them a little out of place in VVardenfell, but I think they would be a great add on somewhere in Solstheim or better in next Skyrim Home Of The Nords mod, you should head to http://shotn.com/ and show your work, cheers
MGSO is pretty commonly used now and it uses a pluginless replacer so you could just call the vanilla heads and they would be updated to modern quality heads.