Morrowind
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Neoptolemus

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Neoptolemus

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17 comments

  1. wcfcarolina13
    wcfcarolina13
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    Does this function with OpenMW/TR in 2023?
    1. Kendrvs
      Kendrvs
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      Did you find it?
  2. LoganSlimCrocks
    LoganSlimCrocks
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    Any tips on how this is supposed to be installed? The readme text within doesn't explain much at all.
  3. raik3n87
    raik3n87
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    There's a problem with this mod. Dremoras are really slow, like they are almost overencumbered. They only pose a threat to me if I'm alone and htey are many, but still a small threat. Any way to fix this without modding their armor's weight?
    1. olenakh
      olenakh
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      Not the original modder, but increasing their strength in CS may work.
  4. DepriverOfSouls
    DepriverOfSouls
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    Lots of Errors with this mod, even when installed correctly. But after a bit of button mashing "Enter" during the loading screen, they are gone. However you have to continue to do this EVERY TIME you open the game -.- Gets VERY old, lol. Hopefully this gets fixed one day soon.......
    1. grbazoid
      grbazoid
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      everyones got those

      just press cancel aka yes to all
    2. Mirrror
      Mirrror
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      Did you remember to merge level lists with tes3cmd? I don't get any errors using this mod. Here is video https://www.youtube.com/watch?v=Dlea3Ozrtaw
  5. Sordahon1
    Sordahon1
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    Can it be made possible but with playable dremora models and textures?
  6. npatall
    npatall
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    Would've been nice if it retained the original death animation
  7. ScitzoDoom
    ScitzoDoom
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    Will using the version with TR addon built in cause issues if I don't have TR? Should I just download the older version with it separate?
  8. TenShadows
    TenShadows
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    Game'll give me an error and drops back to desktop when using this mod. I figured it had something to do with Unleveled Creatures, what with it kind of messing around with leveled lists - and sure enough, deactivating that mod got Ranked Dremora to work fine.

    Unfortunately, were I forced to pick between those two mods, I'd go with Unleveled Creatures any day. Any way to make both work?
  9. Dragon32
    Dragon32
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    In response to post #21378249.
     
    Thanks for letting me know. Is there anything I can do to prevent this error from showing everytime during loadup?
    Remove any references to the Daedric Bat from creature levelled lists.

    Not sure if it'll work but maybe loading the ESP in the Construction Set and re-saving will automagically fix it. Ensure you've all 3 Bethesda ESMs selected, the TR ESMs selected and the patch ESP from here as the Active Plugin.

    That's likely to introduce evil GMSTs into the mod so also load (enabled but inactive) Wrye's GMST Vaccine and/or clean the mod afterwards with TESTool or tes3cmd.

    Chances are the CS will chuck out errors about the missing creature too, I'm just not sure if a simple re-save will mean it removes the undefined creature from the levelled lists. If it doesn't the lists will need to be manually edited.
  10. Dragon32
    Dragon32
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    Minor incompatibility when using both the Morrowind Comes Alive TR addon and the Ranked Dremora TR addon (cannot find daedric bat ; already tried merging lists with Mash)
    I think TR removed the Daedric Bat from their ESMs
    1. GunslingerV
      GunslingerV
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      Thanks for letting me know. Is there anything I can do to prevent this error from showing everytime during loadup?