This mod adds a reflection effect to most of the windows in the game similar to (but in my opinion better looking than) Oblivion.
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File credits
MYSTERIOUS TEXTURE AUTHOR tx_glass_reena_01.dds is from Abot's Windows Glow Expansion. Abot doesn't know who made the texture, either. This texture is rather infamous as the meshes for KN Windows points to them but neither Abot nor myself know who the original author is!
ABOT ex_nord_windows base meshes come from his windows glow expansion and are based on Bethesda stock. Originally these windows were wooden covers, he changed them to use the imperial glass texture and I added the maps to them!
GEMINI His Imperial windows are included in this pack and are the basis for the bump maps of those windows! Gemini's Realistic Windows: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=9383
NIKOLJA "COLT17" GOREV Window textures for Mournhold and Skaal Village, originally taken from Windows Glow - Tribunal/Bloodmoon, respectively which are linked below. This mod is not yet compatible with Colt17's mods WG - T: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7505 WG - B: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7524
ANOLDFRIEND3, CHAINY, CHAKA, DIRNAE, & FALLEN ONE Guides, guidance, patience, advice, and outright teaching me how to do things. Would not have been able to make this as well as I have without your help, dudes!
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Changelogs
Version 0.4.1
Added tx_glass_reena_01.dds from Abot's Windows Glow. This should fix errors that people have been getting for the last decade. Sorry!
Version 0.4
Initial Release
IMPORTANT: This mod REQUIRES the Morrowind Code Patch. Get it here: http://morrowind.nexusmods.com/downloads/file.php?id=19510
This mod adds a reflection effect to most of the windows in the game similar to (but in my opinion better looking than) Oblivion. Currently, only exterior windows are effected but in the future I will be adding this effect to interiors as well. All exterior windows are done in all expansions EXCEPT for dunmer style "amber" windows; I will get to these, and then I will do the "windows glow" night time versions of the windows.
Awhile back I made a request thread on the Bethsoft forums. In that thread, I wondered why no one had added reflect maps to the windows in the game and I came to the conclusion that no one had thought of it, but now I am beginning to suspect it is more because this kind of work is incredibly tedious!
Thanks to help and advice from Chaka, Chainy, AOF, Fallen One, and Dirnae I've learned how to apply what I think are some attractive reflect and bump maps to .nifs. Now all that is left to be done is go through every single mesh with a window in the game and apply the appropriate maps to each.
This mod uses textures created by Colt17 and Gemini and all of the bump maps are based on their textures.