I thought I knew how to add this to my mod. I tried manually adding the meshes to the new creature. I'm not exactly sure which mesh to add, but I know one of the meshes seemed to give me an animation error. I also tried loading up the .esp, adding the creatire and hanging it's name but there was some sort of error. Am I missing something here?
No this mod doesnt add them as a race it wud require a lot of work into the mesh to get it as a beast race ingame.So in short you wont be able to play as a minotaur but AFAIK there was a mod at PES which added a minotaur race though the textures are a bit old as of now but the mod is still very nice to try out.
Nice one. I like seeing enemies from other TES games in Morrowind. Better than seeing enemies from other games in general...
I wish someone will put Oblivion's Liches into Morrowind. I kinda miss those Liches.. Hadn't played Oblivion in a long long time. (Don't have it for PC like I do with Morrowind)
Yes there are two meshes one in which it wields single axe and other in which wields two axes one in each hand as you can see in the screenshot and also both of them use different attack animations.The only thing is that they wont drop those weapons i mean if you want you can add the axe in its inventory as a loot but if player takes that it wont remove the weapon from its corpse opposite to what happens if you do the same to an npc.
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I wish someone will put Oblivion's Liches into Morrowind. I kinda miss those Liches.. Hadn't played Oblivion in a long long time. (Don't have it for PC like I do with Morrowind)