Absolutely fantastic mod! The amount of work and fantasy put into it is colossal! It surely deserves more attention from the community, especially since EJ-12 (HedgeHog-12) allows his creations to be used in other MW projects. A few 6th House themed models by Deathruler are also included into this mod (everything in folders starting with "@" is by HedgeHog-12), so be careful to mention him in credits, if you use them.
I must admit, I don't use everything from this mod, e.g. for ashlander lanterns, books, scrolls, some clutter I prefer other replacers (actually I think this mod should better be modular so that people could choose which parts of it to use. But, anyway, it's very easy to copy only the items you like using Tesame utility. )
I absolutely love: - light sources (so immersive and diverse - glowing parts of mushrooms, shining soulgems, burning firesalt and what not...), - soulgems, - rings and amulets (unique models for EVERY ring and amulet in game!!! and with appropriate design! and some even have several additional variants to choose from! ), - ingredients (especially beating vampire hearts), - adamantinum rocks (they aren't on the screens here but believe me, they are awesome), - alchemical apparatus and probes. - And the Telvanni bug musk bottle made of green bug wings! <3 - And the propylon marks - the more classic variant. There is also the alternative set of propylon marks which makes a puzzle.
I heartily agree with you on everything! xD The need for modularisation is dire since people nowadays sue so many different replacers and want to keep varying content from certain mods... and while Tesame helps, a ready-made modular mod would be far better.
The light sources here... mesmerising! Although you have to be careful with them, as I have learned the hard way - seeing dwemerish light sources in Ashlanders' tents and in the countryside was a bit contrasting. :p
really really love this mod)every thing has a unique look and feel to them. im useing byblos lights 300 ver5 and it lets me pickup and place almost any thing that is a light source and place them anywhere i want to includeing firepits and braziers as well as carry them in my inventory but this mod somehow negates that ability.is it possible to have / get that ability in your mod? either way you got my endorsement for total coolness!
If this were pluginless and modular, this would be my go to replacer for miscellaneous items. I'm going to try and pull the things I like out of the BSA, but it's going to be difficult.
Use TES Advansed Mod Editor. It is easy to remove all unused from .esp. And save, only you needed, as a new plugin. Unpack .bsa and use TESMU to pack files it to separate archive files.
How come this mod is still yellow in wyre Mash and now I get the error message screen saying would you like to continue running executable. I am not sure but I am crashing every 15 minutes or so not sure if it has to do with this or maybe its some of your armor re-placers I have going. I love the look of your mods I am using some of your new armor textures to replace vanilla. With your permission I would like to upload some, so other people could use them I have modified them so they fit the vanilla meshes. I would love to see a translation of your full armor suit that's on the fullrest.ru/files/morrowind/replacers. Thanks for your beautiful mods but I can't use most of them with out crashes and I have really good computer that plays modern games without any problems. I wish morrowind was not bug infested it would be so pretty.
Hi! Perhaps you would be interested to know that Hedgehog is now compiling a really huge mod (archive already weighs 2 gb), which includes a lot of his fine work and it will be available in English. We (I volunteered to help the author) will see to it that upcoming release is as bug free as possible. No ETA yet, but I think it will take us around 4 months.
Yes, I know this project. Hope that it will fix many bugs of the original game. And raise the modding to a new level! Looking forward to first build on a new engine!
What an incredible mod! I Really outstanding! This monster of graphical awesome will probably stay in my load order(in some form) forever. Thanks for all your work.
Xuth!. Sorry, but I Admire the greatly quality of the items, it is perfectly impressive, is a very well done work, I have no words for explain it. Seriously that It's a supreme work. Endorsing + Adding you as a friend.
I would like to sort out and use the soulgems separately. Does anyone know the names of the meshes and textures for the empty and filled soulgem models? Thanks!
To the authors of this mod - Absolutely superb models and effects. You are a credit to the TESIII modding community! Let's keep Morrowind alive!
Hi! Here is a mod by Hedgehog which replaces only soulgems: http://tesall.ru/files/file/188-better-soul-gems/ It's in Russian, so perhaps you'll need to rename something in CS, not sure. Note that the site will ask you to register an account first. Hope this helps (sorry if it is too late).
26 comments
I must admit, I don't use everything from this mod, e.g. for ashlander lanterns, books, scrolls, some clutter I prefer other replacers (actually I think this mod should better be modular so that people could choose which parts of it to use. But, anyway, it's very easy to copy only the items you like using Tesame utility.
I absolutely love:
- light sources (so immersive and diverse - glowing parts of mushrooms, shining soulgems, burning firesalt and what not...),
- soulgems,
- rings and amulets (unique models for EVERY ring and amulet in game!!! and with appropriate design! and some even have several additional variants to choose from! ),
- ingredients (especially beating vampire hearts),
- adamantinum rocks (they aren't on the screens here but believe me, they are awesome),
- alchemical apparatus and probes.
- And the Telvanni bug musk bottle made of green bug wings! <3
- And the propylon marks - the more classic variant. There is also the alternative set of propylon marks which makes a puzzle.
The need for modularisation is dire since people nowadays sue so many different replacers and want to keep varying content from certain mods... and while Tesame helps, a ready-made modular mod would be far better.
The light sources here... mesmerising! Although you have to be careful with them, as I have learned the hard way - seeing dwemerish light sources in Ashlanders' tents and in the countryside was a bit contrasting. :p
im useing byblos lights 300 ver5 and it lets me pickup and place almost any thing that is a light source and place them anywhere i want to includeing firepits and braziers as well as carry them in my inventory but this mod somehow negates that ability.is it possible to have / get that ability in your mod?
either way you got my endorsement for total coolness!
Drop me a link to the page of that plugin. I'll see what can i do with it.
It is easy to remove all unused from .esp.
And save, only you needed, as a new plugin.
Unpack .bsa and use TESMU to pack files it to separate archive files.
Perhaps you would be interested to know that Hedgehog is now compiling a really huge mod (archive already weighs 2 gb), which includes a lot of his fine work and it will be available in English. We (I volunteered to help the author) will see to it that upcoming release is as bug free as possible. No ETA yet, but I think it will take us around 4 months.
Yes, the project was created for two years longer than expected.
Wait a few days and look for translators) I think the Lite version will be available soon.
Hope that it will fix many bugs of the original game.
And raise the modding to a new level!
Looking forward to first build on a new engine!
Looking forward to the full version!
To the authors of this mod - Absolutely superb models and effects. You are a credit to the TESIII modding community! Let's keep Morrowind alive!
Here is a mod by Hedgehog which replaces only soulgems: http://tesall.ru/files/file/188-better-soul-gems/
It's in Russian, so perhaps you'll need to rename something in CS, not sure.
Note that the site will ask you to register an account first. Hope this helps (sorry if it is too late).
Also, Morrowind will never die.