Did anyone tried to run it with Amazing Balmora Expansion to see to which point is incompatible? I really would like to play this mod, seems awesome, but I have AEM, which worries me.
Does anyone know if this is compatible with Great House Dagoth? I feel it would make that mod feel so much more immersive, but the only comment about it is... less than helpful...
Alright, sorry everyone! Mod list got messed up and I just sort of threw i the towel for a while. This mod DOES work with GHD -- I haven't reached the end of the Main Quest, so I don't know if things will revert to normal when you're done, but thus far I've had no issues.
Edit: Beating the mod doesn't remove any of the additions brought about by this, only beating the main quest does. So, if you decide to use the console to complete the last quest (I used Julan as a companion, and wanted to see the end of his quest while still siding with Dagoth Ur -- fun fact, using console to beat the last quest doesn't remove the Heart of Dagoth Ur from the game! It will, however, kill all the Ash Vampires) and everything added to the mod stopped, so it's only tied to the main-questline's progression.
Is it a mod conflict or does it just happen naturally? I wanted to use this mod but considering it hasn't been updated for 10 years there's almost certainly something wrong with it
Does anyone know if the mod's "Garrisoned Ghostgate" component is compatible with RR-Ghostgate fortress? I'm not sure if the increased number of guards in front of the fortress might conflict with the exterior changes by RR-Ghostgate.
Both MQE_MainQuestEnhancers.ESP and MQE_CrowdControl.ESP introduce the infamous "Who's there?" greeting. Removing them from the mod should fix this because the latest official Bloodmoon patch handles this already.
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http://abitoftaste.altervista.org/morrowind/index.php?option=downloads&task=info&id=72&Itemid=50&-Main-Quest-Enhancers-1-03
about it is... less than helpful...
Edit: Beating the mod doesn't remove any of the additions brought about by this, only beating the main quest does. So, if you decide to use the console to complete the last quest (I used Julan as a companion, and wanted to see the end of his quest while still siding with Dagoth Ur -- fun fact, using console to beat the last quest doesn't remove the Heart of Dagoth Ur from the game! It will, however, kill all the Ash Vampires) and everything added to the mod stopped, so it's only tied to the main-questline's progression.
Cleaned junk-CELL: azura's coast region (15, -14)Cleaned junk-CELL: azura's coast region (14, -14)Cleaned duplicate object instance (ex_de_docks_centerb FRMR: 470732) from CELL: vivec, foreign quarter (4, -10)Cleaned junk-CELL: red mountain region (2, 5)
http://mw.modhistory.com/download-95-5289
It is fairly easy to figure out how. Especially given that online tutorials are out there.
You can use it to clean this bug from any other mod.