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krol

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mcccxxxvii

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4 comments

  1. EzrahK
    EzrahK
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    I'm having an odd problem with this mod, and I don't quite know what's causing it. Previously, I was able to drink potions [I don't use them regularly, only when absolutely necessary], was able to drink a cheap healing potion or two, or a cure disease potion, without ill effect, but the 'tollerance' seems to have fallen as I played the save game more. It got to the point where downing two cheap heals in quick succession would lead to the splitting headache debuf, and it's now to the point where if I drink a single cure common disease potion, I immediately go in to toxic shock and die. I have an endurance of 60 and an alchemy of 15.

    It may be related to Ashfall, since it uses a lot of persistent active effects for buffs and debuffs [and how it's hard to maintain a lot of persistent positive effects at the beginning]
  2. MeadWarrior
    MeadWarrior
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    For some reason I can't exclude water bottles of The Bare Necessities. I add (^BN)| but that changes nothing, moreover such editing corrupts existing script sometimes (beverages become toxic). What am I doing wrong? I use MWEdit with marked extra file.

    EDIT Nevermind, problem solved.
  3. Waphlez
    Waphlez
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    Funny, I was thinking of a mod just like this to balance out alchemy, which is by far the most overpowered mechanic in TES3.
  4. sknight17
    sknight17
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    Somebody's been playing The Witcher eh? Ha ha.