Very nicely done. Although I am not using all your textures. I have found that your's are the only ones that work well with Connary's textures. If I had a texture of his I didn't quite like, your's was there to replace it. Makes my BC region so much better. Thanks for sharing.
Probably I'll update this file later with some optional darker textures for those who prefer them
I don't work on the grazeland replacer at the moment because I have loads of 3d modeling work to do...but the grazeland replacer is on my "To Do" list, I only can't tell you a specific month or something like that. Skyrim - Home of the Nords has priority since 2 years.
Nice work. Its cool to see someone still working on texture replacer's as well.
I found the rock texture included with Taddeus on the rocks BC replacer over on PES to actually look much better with this replacer than the texture that's included here. It was a little too bright compared to the other textures in the area to me.
It's a texture replacer only, it just overwrite the textures with the same name. There shouldn't be any conflicts at all, except with other Texture Replacements that change the Bitter Coast Textures
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I have found that your's are the only ones that work well
with Connary's textures. If I had a texture of his I
didn't quite like, your's was there to replace it. Makes
my BC region so much better.
Thanks for sharing.
Probably I'll update this file later with some optional darker textures for those who prefer them
I don't work on the grazeland replacer at the moment because I have loads of 3d modeling work to do...but the grazeland replacer is on my "To Do" list, I only can't tell you a specific month or something like that. Skyrim - Home of the Nords has priority since 2 years.
I found the rock texture included with Taddeus on the rocks BC replacer over on PES to actually look much better with this replacer than the texture that's included here. It was a little too bright compared to the other textures in the area to me.
How's the progress with the Grazelands coming?
It's a texture replacer only, it just overwrite the textures with the same name. There shouldn't be any conflicts at all, except with other Texture Replacements that change the Bitter Coast Textures
Thanks.