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Karpik777

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karpik777

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19 comments

  1. SaberFang1
    SaberFang1
    • supporter
    • 2 kudos
    What skill levels do we need to unlock things?
  2. SaberFang1
    SaberFang1
    • supporter
    • 2 kudos
    I love this mod! Can we have crossbow's as well?
  3. Edeldios
    Edeldios
    • member
    • 25 kudos
    Liked the idea, but on my current build I am strictly using vanilla classes. Perhaps you can put something in the description to let people know this mod adds additional classes...
  4. CorvusKadomus
    CorvusKadomus
    • member
    • 0 kudos
    just finished testing this, pretty good.
    master level spells are a bit OP by design but made stupidly strong by a bug where casting imbue:death clearly is supposed to only grant 1 arrow but in fact grants an infinite amount.

    8/10

    it also has cosmetics issues with weapon sheathing due to its age, but that isn't being weighed here.
  5. kvngreeley
    kvngreeley
    • supporter
    • 4 kudos
    This seems like a terrific mod so far. I have tested it up to needing to find the 5 masters to get at least 4 approvals. Everything is going great with no problems. Thanks for this mod!
  6. feastsun
    feastsun
    • member
    • 0 kudos
    What a lovely archer mod!
    I'm replaying MW, and set my character as archer. This mod adds some immersion in it
  7. MotoSxorpio
    MotoSxorpio
    • premium
    • 193 kudos
    File deleted by MotoSxorpio
  8. LostMage
    LostMage
    • supporter
    • 1 kudos
    This is a lovely mod, and I have enjoyed it for ages. It works smoothly and provides an interesting alternative to just throwing spells around like usual. However, I have noticed a few seemingly unintended bugs or errors. The hidden Bosmer Master simply states he is giving you his approval, but a journal entry mentioning a quest for it is given, the Armiger Master allows you to buy imbues before completing his quest, and the special imbues of the master at the school "Sun's Fury" and "Vampiric" have the exact same enchantment applied to them. None of these detract from the enjoyment of the mod (and the master errors, honestly, speed access to some aspects of it), but I do not think they were intended. However, the duplicated enchantment on the two special imbues does seem to remove an arrow option on accident. The Grandmaster will also not let you buy his unique imbues upon becoming a master as the service filter does not recognize the PC as a Master.

    Should you come around again, thank you for your hard work karpik777. I have honestly enjoyed the mod since you originally released it way back when.
  9. jtnacho
    jtnacho
    • member
    • 0 kudos
    To those mentioning that it is a morrowind mod and that the oblivion nexus isn't just for oblivion mods. There is a morrowind nexus and morrowind files belong there, not on the oblivion one
  10. GideonGreycloak
    GideonGreycloak
    • member
    • 1 kudos
    Great Mod! I left an endorsement (I rarely do that - but this was worth it) and am completely having a blast with this mod. Right now I'm trying to become a master and having a hell of a hard time tracking people down. It would be great if the names of the other people pop up in your quest log.