This mod adds dialogue above the [You have failed your Oath of Silence] dialogue in Greetings 1, and therefore may break things if it is not fixed before use.
Sorry but could you be a bit more specific? How would one go about fixing this? I have EE/mwedit but not sure where to look or how it needs to be fixed.
4-months later here just to realize that to fix this you simply need to delete original [You have failed your Oath of Silence] line and create a new one so it's placed above everything else. I made a fix which I have not tested yet, but I'm quite positive that it will work.
For some reason, I'm unable to finish the quest. Fixing the weapon at the end seems to be broken, while returning the brother also is broken. I chose to leave him next to his sister and be done with it.
Of Justiceand innocence (02/06/2023) A simple quest where you’re asked to find a npc that is currently being detained in
Spoiler:
Show
Cedome
.
When you find him,
Spoiler:
Show
you’re offered RP options, but really, you don’t know who to believe and it’s hard to make a judgement as the player, when you don’t know the full story. You are offered two sides, and the only “rational” decision is opting for the third.
This is yet another favorite quest addition of mine I will soon never forget to add to my load order! This w/ Fatigue and Magicka Overhaul are must haves! I encourage all of you to check out that mod as well: https://www.nexusmods.com/morrowind/mods/43130
I really enjoyed this mod! The dungeon is beautifully detailed, and funnily enough, as I was going through it, I wondered what you would do with a house mod.. The next day, you released one *grin*. I'm really looking forward to starting that quest as well. Anyway, back to "Of Justice and Innocence," I truly appreciated that I had to think about how I was going to resolve the final part, and that everything was far more complicated than first appeared. In the end, I chose "Plan A" for various reasons, but I wasn't exactly comfortable with the decision, though a certain final conversation did help somewhat. Honestly, playing through this quest felt a little bit like something you'd encounter in a Witcher game.. and that is awesome.
I don't use MGSO or Rebirth and have my own setup with Vurts. Am I grabbing a 1.31 version of this mod either way, or am I suppose to use the "WF" version in the option files?
If you have Bloodmoon or Tribunal or both, you don't need the WF version. Basically, Morrowind players who are running an older, outdated, version of Morrowind run into an issue with the water levels in interior cells getting reset to 0 (essentially flooding the caverns), so I made the WF version for those few players who are effected by that issue (since this pretty much only occurs to people who don't have the expansions).
So aye, just grab the 1.31 version and you should be fine!
31 comments
Fix for non-MGSO version
A simple quest where you’re asked to find a npc that is currently being detained in
When you find him,
Anyway, back to "Of Justice and Innocence," I truly appreciated that I had to think about how I was going to resolve the final part, and that everything was far more complicated than first appeared. In the end, I chose "Plan A" for various reasons, but I wasn't exactly comfortable with the decision, though a certain final conversation did help somewhat. Honestly, playing through this quest felt a little bit like something you'd encounter in a Witcher game.. and that is awesome.
So aye, just grab the 1.31 version and you should be fine!