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Darkelfguy

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darkelfguy

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20 comments

  1. Ayisyen
    Ayisyen
    • member
    • 102 posts
    • 3 kudos
    This is yet another favorite quest addition of mine I will soon never forget to add to my load order! This w/ Fatigue and Magicka Overhaul are must haves! I encourage all of you to check out that mod as well: https://www.nexusmods.com/morrowind/mods/43130
  2. Kakisvalag
    Kakisvalag
    • member
    • 277 posts
    • 8 kudos
    Another awesome mod. Great scripting and dialogue writing, details are magnificent and the story was also good. I'll definitely endorse it.
  3. Sonja
    Sonja
    • member
    • 3,670 posts
    • 101 kudos
    I really enjoyed this mod! The dungeon is beautifully detailed, and funnily enough, as I was going through it, I wondered what you would do with a house mod.. The next day, you released one *grin*. I'm really looking forward to starting that quest as well.
    Anyway, back to "Of Justice and Innocence," I truly appreciated that I had to think about how I was going to resolve the final part, and that everything was far more complicated than first appeared. In the end, I chose "Plan A" for various reasons, but I wasn't exactly comfortable with the decision, though a certain final conversation did help somewhat. Honestly, playing through this quest felt a little bit like something you'd encounter in a Witcher game.. and that is awesome.
  4. Corsair83
    Corsair83
    • supporter
    • 534 posts
    • 20 kudos
    I don't use MGSO or Rebirth and have my own setup with Vurts. Am I grabbing a 1.31 version of this mod either way, or am I suppose to use the "WF" version in the option files?
    1. darkelfguy
      darkelfguy
      • supporter
      • 323 posts
      • 98 kudos
      If you have Bloodmoon or Tribunal or both, you don't need the WF version. Basically, Morrowind players who are running an older, outdated, version of Morrowind run into an issue with the water levels in interior cells getting reset to 0 (essentially flooding the caverns), so I made the WF version for those few players who are effected by that issue (since this pretty much only occurs to people who don't have the expansions).

      So aye, just grab the 1.31 version and you should be fine!
    2. Corsair83
      Corsair83
      • supporter
      • 534 posts
      • 20 kudos
      Sounds good. I'm looking forward to this mod. I've enjoyed your other quest mods
  5. MatthewTheBagel
    MatthewTheBagel
    • member
    • 89 posts
    • 3 kudos
    The way you built this dungeon is magnificent. So detailed, and well-built. I especially loved the ways you built shelves and upper levels in the cave. The quest was great, and the loot as well. I'm also running a mod that adds Morrowind Trading cards, and lots of the crates contained some of these trading cards to add to my collection, so I was happy about that aswell. Endorsed!
    1. darkelfguy
      darkelfguy
      • supporter
      • 323 posts
      • 98 kudos
      Thanks for the endorsement, Mat! Really glad you liked it!
  6. oxaryequinox
    oxaryequinox
    • member
    • 232 posts
    • 2 kudos
    may i ask friend? eh how long did it take you to make this mod? its good and detailed.
    1. darkelfguy
      darkelfguy
      • supporter
      • 323 posts
      • 98 kudos
      It took about a hundred development hours to make over the course of six weeks, a lot of that was just due to the amount of detail with nearly 3500 hand-placed objects and about ten-thousand written words of dialogue.
  7. lofelofe
    lofelofe
    • member
    • 7 posts
    • 0 kudos
    Hi thanks for the mods but are your other mods compatible with Morrowind Rebirth?
    1. darkelfguy
      darkelfguy
      • supporter
      • 323 posts
      • 98 kudos
      Redaynia Village and The Haunted Tavern of the West Gash are both compatible with Morrowind Rebirth, at least the last time I checked they were. A Hermit's Request currently conflicts with Morrowind Rebirth, the problem there is that Rebirth edits the terrain where Thexn's shack is, so its just sort of floating off to sea right now. I'm working on a new version of A Hermit's Request to add compatibility, but that won't be out for a couple of weeks probably (since I'm also fixing a few other minor bugs and grammatical mistakes).
    2. lofelofe
      lofelofe
      • member
      • 7 posts
      • 0 kudos
      Thank you very much for answer
  8. Iheartgiantrats
    Iheartgiantrats
    • member
    • 53 posts
    • 1 kudos
    Thoroughly enjoyed this mod! The quest is brief yet captivating, well-written, immersive, and probably one of the most lore-friendly mods I've ever played! The multiple outcomes and ambiguous morality of the NPC's involved adds a welcome touch of realism to the game world. The quest fits in perfectly with vanilla MW, the dungeon is well designed and beautifully detailed, and the rewards are nice yet balanced. Kudos and thanks Darkelfguy for this fun quest mod, and for everything you do for the MW modding community as a whole, it is greatly appreciated. Endorsed!
    1. darkelfguy
      darkelfguy
      • supporter
      • 323 posts
      • 98 kudos
      Thanks for the kind words, and I'm glad you liked the mod!
  9. Macbone
    Macbone
    • member
    • 111 posts
    • 2 kudos
    I really enjoyed playing through this quest. It fit within the environment of Dagon Fel perfectly, and I liked how the story could be pieced together through notes, the environment, and interaction with the NPCs. Tons of loot, too, including some useful items, but nothing overpowered. Very nice mod.
    1. darkelfguy
      darkelfguy
      • supporter
      • 323 posts
      • 98 kudos
      Thanks for the review and kind comments!
  10. Stavroguin
    Stavroguin
    • member
    • 451 posts
    • 45 kudos
    Magnificent work here! Love this interiors and the fact that there is a choice to be made. Great mod.
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