194 comments

  1. Rahlan
    Rahlan
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    The clothes aren't working for me.  If I buy something from the Wailing Wench (upstairs) and I put it on, nothing appears - on the paper doll or in the world.  I've tried the mod on a vanilla install all by itself (no other mods) and the clothes don't work on that either.  What could I be missing?  Also, I have the same issue that Hal9000user mentioned - the floating characters/shoes on the ground.
  2. Hal9000user
    Hal9000user
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    In The mod, it adds a tavern called The Wailing Wench in Caldera. Easy to find with the large signs with the picture of a wench.  Problem is many of the occupants of the tavern are floating in the air while seated, with a second pair of shoes on the ground.   Can SOMEONE please fix this part of the mod?  
    Clothiers of Vvardenfell
  3. Alexsir94
    Alexsir94
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    Possibly not intentional but there's a trojan in the Mod Installation Tut file, Rce.Gen2. I didn't download anything else.
  4. crombie1
    crombie1
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    Is anyone else completely at a loss wrt the quest to obtain Solstheim Castle? The graverobbers don't show up no matter what I do...
    1. Incariuz
      Incariuz
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      Just ran into the issue you had where the grave robbers would not spawn, and although this is a bit late to tell you probably, I'll post in case you may still want to know, or anyone else has the issue in the future. I couldn't find a natural way to make it work, so I cheat to advance the quest.

      Open console
      Type "Journal KO_Castle_Main 5" without quotations.
      That will force the guys to spawn outside the tomb, go kill them, then go back into the console.
      Type "Journal KO_Castle_Main 6"
      Now you can talk to Aegir to complete the quest.
    2. crombie1
      crombie1
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      thanks, nice one. I ended up just COCing inside and taking the teleport scroll but I keep forgetting and trying to walk through the door lol.
    3. ArminBlackBerry
      ArminBlackBerry
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      I tried what you said but it only updates the entry in the journal and the grave robbers don't show up. Even trying to force it with the console "Journal KO_Castle_Main 7" doesn't help: Aegir thanks me and the journal says I have the Heimdall's Head sword which will allow me to enter but I don't have it. Do you know the item ID so I can add it through console command? Thanks!
    4. Psychlonic
      Psychlonic
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      This problem cripples the mod, if anyone successfully managed, I'd like to hear an absolute step by step way you did it because I tried literally everything and no robbers ever appeared. Rested until 11pm, 12am, and 1am inside the barrow, outside the barrow, tried to just wait, tried to do nothing and let the time naturally flow inside out. Nothing worked. Google suggests a lot of other people have had the same problem. Perhaps a patch should be made that changes their script and have Aegir give more clear instructions. In the meantime, guess I'll be using the console to get around this problem. I feel like I had this problem around a decade ago as well. :/

      Edit: Even trying to advance the quest properly was a no go. Whatever, the ID is "KO_RB_AegirSword" just console it in then kill Aegir's ghost and take his armor for the trouble.
    5. Sarafan
      Sarafan
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      So, same problem here where the robbers wouldn't spawn. Posting for future reference.
      After using Incuriuz console commands, the robbers still wouldn't spawn after using "Journal KO_Castle_Main 5". Until I waited/rested for another couple of hours inside the barrow. I can't say how much exactly, I've tried a few pretty long waits. I've checked outside after every wait. Repeated until they spawned. After that I was able to complete the quest as intended and got the Heimdal's Head sword.
      Finally in Solstheim Castle, the Greenhouse is an empty space and just drops you into the cold waters of Solstheim. IIRC that cell was and exterior behaving like an interior? I think that doesn't work yet in OpenMW. In the Lady's Chamber's walk in closet, the Sky roof doesn't work either. Probably something similar but I'm not knowledgeable enough to say.
      I am using edited versions of Solstheim Castle from here: https://www.nexusmods.com/morrowind/mods/48525?tab=files
      and LoKKen Landscape Overhaul: https://www.nexusmods.com/morrowind/mods/48862
      Both mods now work with TOTSP.
    6. HippieElfChick85
      HippieElfChick85
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      @Sarafan any chance you can share the edited solstheim castle file? the link no longer works
  5. Eldritchqueenmirage
    Eldritchqueenmirage
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    Where can I find the falconer outfit?
  6. Ziezue
    Ziezue
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    The boobs are poking through the dress, what did I do wrong? 
  7. Farzaneh
    Farzaneh
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    Some of the Asian face textures have smudge damage or are cross-eyed. Some of the actors have naturally distorted features, I would suggest take the better looking half and flip it to make a balanced face. You can make two separate faces out of one this way. i did this with Mharjan and Nauthipaul Dremora. A simple way to correct a washed out face and body texture is to darken  it by 20% then use Clarify, this will give definition to the face and body.
  8. Farzaneh
    Farzaneh
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    It seems that this mod is an orphan as Korana took a hike 2 years ago as I would have suggested re-assigning the Psychedelic underwear/garments from Lost Wonderland Cave, to clothes as some PC are set up to play as Monk, H2H, Unarmored. I would do it myself in CS, but i don,t know how.

    Also, with BB, the PC gets a visible, full length "Butt Crack" with all pants.

    PS This Author could make a fortune if she put these designs out as a REAL purchasable clothing line.
  9. Atanvarn
    Atanvarn
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    Would be cool to have a (patch for) real exterior for the Pearl Palace somewhere far far away.
  10. SithisPlays
    SithisPlays
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    Is there an All-In-One of these anywhere? At least the clothes?
    Or am I stupid and the Clothiers file IS all the outfits?