I should also note, in pertinence to the comments below, that I do NOT have the Endrek Sixth House Mod. Do some Dagoth clergymen have their dialog locked behind that Mod?
Not sure if you ever fixed it, but you do need a mod that lets you join the 6th house.
"This is an extensive Sixth House Expansion mod. It basically fleshes out and fixes the Sixth House as a faction, BUT does not include any quests or a way to join them. Therefore, it is essential that you use it in conjunction with Endreks 'The Sixth House' or The Mad God's 'Great House Dagoth' - IF you want to access the majority of the content. "
I've been struggling in trying to get close enough to the Dagoth clergymen in order to speak to them before they enter combat. The problem is that I can't sneak up on them and right-click them before they go into combat. The Calm Humanoid thing is bugged and has never worked for me.
I have tried using the Chameleon Spell, but when I get right up to them, they attack me anyway.
I seem to be having a problem: I'm running the Tribe Unmourned in conjunction with The Sixth House by Endrek, and I've reached a point where whenever i enter Kogoruhn i get an immediate ctd, which doesnt happen when I take out either of them. Do you know how to fix this?
Thanks for the kind words, redneckdevil. I think The Tribe Unmourned is my favourite mod I've made - but as it's quite niche (Users have to already have another mod to make the most of it AND be interested in just adding 'atmosphere' to those mods) - I understand why it's less popular than, say, my dialogue mod or sword replacers for Oblivion. Glad you enjoyed it so much
Ps - Once upon a time this was going to be the basis for my own Sixth House mod - but I only managed to implement the first couple of quests. Maybe some day I'll go back and have another crack at it!
Been a while since this mod was posted. I've been meaning to ask: how would I go about avoid the changes to the Dreamers' faces (they do not mix well with Better Bodies--plus, I have a fondness for Dunmer Redone). Also, it's bothered me how in Ald'ruhn (with the GHD mod), Hanari remains hostile even though you're in the Sixth House...
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can you access the new dialogues if using The Tribe Unmourned along with Joinable Sixth House - So to Speak by AliceL93 ?
"This is an extensive Sixth House Expansion mod. It basically fleshes out and fixes the Sixth House as a faction, BUT does not include any quests
or a way to join them. Therefore, it is essential that you use it in
conjunction with Endreks 'The Sixth House' or The Mad God's 'Great House
Dagoth' - IF you want to access the majority of the content. "
I have tried using the Chameleon Spell, but when I get right up to them, they attack me anyway.
Ps - Once upon a time this was going to be the basis for my own Sixth House mod - but I only managed to implement the first couple of quests. Maybe some day I'll go back and have another crack at it!