Morrowind

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Yacoby

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Yacoby

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8 comments

  1. Atanvarn
    Atanvarn
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    nvm
  2. Gdhvd
    Gdhvd
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    To install before or in the Data?
    1. Citadel535
      Citadel535
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      This is an independent tool so can be installed or run from any location.? It is used to generate esps with placed meshes based on terrain texture data such as for grass mods.
      You need to define your ini settings for what you are creating and it uses meshes that need to follow standard morrowind behavior for meshes/textures (I just use Aesthesia's ground default inis).
  3. Corshi
    Corshi
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    If you use a lot of mods with Mod Organizer:
    1. You need to ">2GB Memory Patch" exe of this tool. (I use Explorer Suite). This will help with crashes.
    2. Copy "modlist.txt" file from your Mod Organizer's Profile, to the root of your Game. That will allow you to "Import from ini" all your ESx files in correct order.
  4. NeedforUsername
    NeedforUsername
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    I was able to generate levelled list creatures all over with this

    for example

    sID0=ex_wild_all_lev-1
    sMesh0=ex_wild_all_lev-1
    sName=ex_wild_all_lev-1
    sRecType=LEVC
  5. billywade
    billywade
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    Could this be used to batch meshes? Also what license is this?
  6. j1812
    j1812
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    What does that even mean? what does this?
    1. Lougian
      Lougian
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      This allow you to generate meshes on specific ground textures. For example, Vurt's grass has been made with this.