It worked fine in my openmw for a day then my mod order got screwed up and when I tried it again after rearranging it it still works but the pipe sits in players hand wrong… trying to fix now… any ideas as to why this is happening?
UPDATE! This works perfectly fine in Openmw .48 and the development build! I use it in both versions! it just needs to be loaded below CleanMagicGoodsv1.esp or any other .esp that has smokable pipes. https://www.nexusmods.com/morrowind/images/8265
Open Morrowind. It does not work in open MW, however it works fine in the original game. Until someone makes a patch or otherwise ports it, it's broke. Someone should make an automatic patcher program for open MW.
This works perfectly fine in Openmw .48 and the development build! I use it in both versions! it just needs to be loaded below CleanMagicGoodsv1.esp or any other .esp that has smokable pipes. https://www.nexusmods.com/morrowind/images/8265
It worked fine in my openmw for a day then my mod order got screwed up and when I tried it again after rearranging it it still works but the pipe sits in players hand wrong… trying to fix now…
What a wonderful mod. It makes me want to create "special crops" and such as an interactive addition. If only I knew how. Regardless, this is a very comfy and immersive Mod. Thanks so much, Vistekis. Endorsed.
Very cool mod! However, the effects are buggy. The status effect icons don't 'appear' correctly, and they never wear off. Still, I really like this mod.
hey, don't know if this is relevent to you or anybody else anymore, but I have a fix for the effects. Open the console and type "player->removespelleffects, mc_pipereactions" and it'll get rid of the effects and the invisible icons for it.
Awesome and Unique, I got everything to work but for some reason the pipeweed in inventory is not being used when pipe is equiped , can u clarify a little more on how to use it. --- Oh and I love the animation of smoking the pipe, was not expecting such awesomeness!
15 comments
Rev's Smokable Pipes Revision
pipe sits in players hand wrong… trying to fix now… any ideas as to why
this is happening?
UPDATE!
This works perfectly fine in Openmw .48 and the development build! I use it in both versions! it just needs
to be loaded below CleanMagicGoodsv1.esp or any other .esp that has
smokable pipes.
https://www.nexusmods.com/morrowind/images/8265
It does not work in open MW, however it works fine in the original game.
Until someone makes a patch or otherwise ports it, it's broke.
Someone should make an automatic patcher program for open MW.
to be loaded below CleanMagicGoodsv1.esp or any other .esp that has
smokable pipes.
https://www.nexusmods.com/morrowind/images/8265
Regardless, this is a very comfy and immersive Mod. Thanks so much, Vistekis.
Endorsed.