Morrowind

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Melchior

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MelchiorDahrk

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70 comments

  1. Folcro
    Folcro
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    I haven't fully played through all the quests in this mod, though I absolutely love what it does to the layout of the city itself.

    So I was wondering, would it be a big deal if I went into CS and deleted the "Soulshield" variant of the blight? It's causing an obnoxious pandemic when I use this mod in combination with OperatorJack's "The Blight."
    1. Pherim
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      Does anything speak against changing the type of this ability to something else? Does it have to be a blight disease? I haven't played the mod yet, so I don't know how it is used and if changing the type would affect anything in a problematic way.
    2. Folcro
      Folcro
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      Late reply I know, but I did try tweaking the disease a bit and had no luck, so I deleted it. I deleted the person who had the disease (or just purged the disease from him, I don't remember) and deleted all references to the quest around which that disease revolved. I've had no problems since.
  2. Pherim
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    If someone else has the problem of missing collision in one of the cells from the quest
    Spoiler:  
    Show
    that's probably because of Morrowind Optimization patch. It's version of Ex_Vivec_Palace_01.nif has buggy collision, which normally doesn't matter because the game doesn't use this mesh at all - Vivec's Palace is made out of multiple meshes in the actual game world. Delete this mesh to restore the vanilla version.
  3. CoffeeBeard0
    CoffeeBeard0
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    Compatible with Bell Towers of Vvardenfell and BCOM?
  4. BannedProfileWorkaround
    BannedProfileWorkaround
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    I'm getting an exclam error under the little tent/tarp to the right of Arenim Manor's door. Does anyone know a fix? Thanks!
  5. BannedProfileWorkaround
    BannedProfileWorkaround
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    Is this compatible with morrowind swamp trees?
  6. CoffeeBeard0
    CoffeeBeard0
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    Good day Citizen Melchior!

    Regarding BCOM, it has its own version of Gnaar Mok of course (minimal changes), would your version work if loaded after BCOM?
  7. DismantledDae
    DismantledDae
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    It's beautiful. That's all I have to say.
  8. Painlieeer
    Painlieeer
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    Compatible with LGNPC Gnaar Mok ?
  9. Kirya
    Kirya
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    It's a great update to Gnaar Mok. Despite the swampy ground, the stone buildings work well in-game.
  10. Sordahon1
    Sordahon1
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    Incompatible with Aesthesia groundcover.
    1. MelchiorDahrk
      MelchiorDahrk
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      You have to regenerate grass mods if you use any landscape altering mod.
    2. Sordahon1
      Sordahon1
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      How hard is that?
    3. MelchiorDahrk
      MelchiorDahrk
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      Not too bad. The Aesthesia Groundcover mod page has instructions in the Installation section: https://www.nexusmods.com/morrowind/mods/46377
    4. Sordahon1
      Sordahon1
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      I'm doing this right now, thanks Melchior.
    5. MelchiorDahrk
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      You're welcome!