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Author notes
You may not rehost this mod unless I have been unable to be reached for 3 months. But feel free to expand this mod or use it in your own mod. Just please give me credit where credit is due.
File credits
Dongle for his wonderful Lighthouse mesh peachykeen for helping with scripts The Wanderer for his great dockside models bhl for his great beta testing critique Bethesda for the great game of Morrowind Me for retextures and the mod itself :)
Donation Points system
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Changelogs
Version 1.20
Added a light source to the top of the lighthouse
Cleaned up pathgrid
Made it easier to start the miscellaneous quest
Added more unique dialogue for the quest
Fixed one potential ending for the quest
Improved the quest reward
Cleaned up and optimized all meshes used by the mod
Fixed some misplaced objects
Removed unused textures and icons
Renamed most IDs to start with "md_ngm_" to avoid conflicts with my own mods
Put all resources into "md_ngm" sub-folders to avoid conflicts
Version 1.11
Fixed land seam
Version 1.10
Bug fix for the COV patch
Version 1.00
Initial release
New Gnaar Mok By Melchior Dahrk
New Gnaar Mok expands the city of Gnaar Mok by adding in clutter, more NPCs, more buildings and among other things a new miscellaneous quest.