Does someone remember where it is put exactly ? Haven’t been able to legitimately find it… Or maybe I have a collide with another mod or something, maybe a dwemer interior mod. Also, the icon texture needed a transparent background.
The email link doesn't work any longer =( I'll copy the message I wrote here, since I have no idea what to do now:
Greetings,
Thank you for your awesome Dwemer Puzzle box model for Morrowind. I'm working on a large project and would like to ask you for permission to use your work in my mod.The new vampire clan that I've added has some light cenobite undertones (flesh-crafting, etc.), so I thought it would be cool to place the puzzlebox somewhere inside their lair as an Easter Egg element. Would you allow me to use your resources for that? I'll credit you as the author ofc., as I did with all other resources by various creators. If the answer for the direct asset import is "no", if you don't mind, I'll attach a quest to the existing default Dwemer puzzlebox (required for the main quest, the one that your mod replaces) and list your mod among the required master files for my project.
If I can't reach the author, how should I proceed with the idea? Since all I need is the model (textures, meshes, *.NIF, icons), I could list this mod as required and simply add a note, that enabling the *.ESP isn't needed. This way, people would need to download this file anyway. What do you guys think about it?
Update, 2022: the cenobite-like (I consider it a parody, for the sake of fair use), creatures and quest are ready. Player, activate the puzzle-box at your own risk.
10 comments
Does someone remember where it is put exactly ? Haven’t been able to legitimately find it…
Or maybe I have a collide with another mod or something, maybe a dwemer interior mod.
Also, the icon texture needed a transparent background.
In any case, I like it ! Thanks.
I'll copy the message I wrote here, since I have no idea what to do now:
If I can't reach the author, how should I proceed with the idea? Since all I need is the model (textures, meshes, *.NIF, icons),
I could list this mod as required and simply add a note, that enabling the *.ESP isn't needed. This way, people would need to download this file anyway.
What do you guys think about it?
Update, 2022: the cenobite-like (I consider it a parody, for the sake of fair use), creatures and quest are ready. Player, activate the puzzle-box at your own risk.
Enjoy!
and try to make versions for oblivion IV
10/10
10/10