just curious any one know much about luminar realm (know it unfinished RiP) just a couple bits of help would be nice if anyone experienced has done / messed with it.
Like I found out a few small ones:
Flartibarttalimu make sure you do not attack, get him belladonnas, WITHOUT exiting conversation then ask him again about monoliths.
Kiki make sure to not click kiss on her let her go into her home.
sword for FG I answered guy below
Spells don't work they crash (ones to buy AND the beach that is summoning in Mages Guild idk how to properly fix/stop her so maybe kill/disable if must)
I know a little about the Luminar Realms.. Luminar Realms is east across the Odai river from Odai Plateau. There is a very large Buddha Statue with its head laying on the ground, and in its hands are a Key. Get Key and go NE following the valley to the door. Enter door and follow the linear path to the the opposite side. There is a point where you cross that massive fire damage will start, just power your way through it. If that kills, or almost kills you, get stronger and come back. Enter the Luminar Realms. Quests are easy to break, so do normal morrowind exploring at your own risk. The city is above you in the trees. Ride a lift, go to the top of the tree house, or fly to the top yourself. There is a temple, fighters guild, and mages guild you can join. The Mages guild crashes, upon entry, almost 100% of the time, but you can console or teleport inside with better success. IMO, do one quest each from each one at a time.... I mean... do 1 temple, 1 fighter, and 1 mage quest, before getting a 2nd quest from another guild. This helps you to not get ahead of yourself and break the quest line. As far as I know the farthest that you can get in the fighters guild is when he gives you bombs to destroy the 'faceless' machines, but I don't think there is anything to use them on.
I don't think I should really make a book here... so if there is any specific questions you have.. let me know and I'll try and answer with what I can.
For mages actually never crashed except when the 1 girl likes to summon which worked some times so long as I went to opposite side of building and looked at wall though I think her 2nd summon time maybe was crash guaranteed don't remember (you can also avoid her or exit building quickly etc...).
Fighters bomb quest I think was a much larger main quest of it and there are machines to bomb though if I recall correctly the last 1 is in a unfinished area and therefore won't register doing it. (Do not have Vamp companion get to close to it though as at least for gal she tends to crash/bug it).
The underwater tube area also loves to crash, but seems if you meant to be in it and never went into it earlier tends to work better especially for the body you suppose to find.
There also 1 cave that crashes regardless of anything it seems, I think + hope it just a connector to other areas (using console commands to teleport passed it).
The Special gem sword seems fairly broken + unfinished in a Giant amazing room that clearly was going to have a lot going on.
The Main quest also won't progress pass give gems to priestess (doesn't seem she registers when you give them all to her) you can semi force it to see Bad Ending by spawning them and placing them in their respected color statues (good end being immpossible/unfinished pretty certain).
ok, I am resurrecting this old thread in hopes someone can inform me if the Luminer part is playable or, as a user here says, is in fact unfinished. I have started to play it and I love it. So far I have seen some doors in the village that are facades, but most importantly, I am at the FG quest to find a sword in the abandoned area of the egg mine but the door to that area is not openable. When i "use" it it just "clicks" but nothing else..
I case anyone else looks here and wants to know.. The Fighters guild will give you a key to the Forgotten area???.. You have to talk to one of the miners to get the key to the Abandoned area. Once you do this it will no longer just "click" when you "use" it. Travel through the abandoned area and got to the forgotten area??.. I don't really remember the name with certainty sorry
Where a TON of morrowind mods are. (many which are of course ported here but not all).
https://mw.modhistory.com/
Edit: Hope you found it ok, terrific mod that all should play. (Btw the luminer realm is undone but totally worth playing its part of this, just again be warned it unfinished due to his sadly untimely death R.I.P.).
the search function is down at ------------------------------ https://mw.modhistory.com/ search function that gives links to modhistory.com -- https://modlist.altervista.org/mmh/index.php?page=1
The Underground 2 download link -- https://mw.modhistory.com/download-13-14239 The Underground 2 Patch Project -- https://mw.modhistory.com/download-68-11514 The Underground 2 Super Patch -- https://www.nexusmods.com/morrowind/mods/50321?tab=files
ok, I am resurrecting this old thread in hopes someone can inform me if the Luminer part is playable or, as a user here says, is in fact unfinished. I have started to play it and I love it. So far I have seen some doors in the village that are facades, but most importantly, I am at the FG quest to find a sword in the abandoned area of the egg mine but the door to that area is not openable. When i "use" it it just "clicks" but nothing else..
ok...I just learned the sad reason for the unfinished status of this part of the mod.. I hope there is a moding community in other planes of existence as Qarl and Lady Rowena from the Thief Fun Missions family would make an amazing team together.
How do i get past the luminer realm? i know its not finished but idk how to get the story to progress past that point and i would very much like to can anyone help?
Although this is a great walkthrough, one of the best I have seen. The Underground plugin has at least 2 security threats on it, I tried to go to the website and Norton came up blocking me warning that there are 2 security threats, one being a fake antivirus detection being put on your computer which downloads worms, trogen horses and so on. I am very thankfull I have Norton 360 on my computer and that it catches these things. I was on Emma's site and in the forum there is a plan to make a underground for Oblivion and it will more than likely have the same intrusion to your computer that the Morrowind version has. So like I said, this walkthrough is good, but the mod it is for is not good to download
There is nothing wrong with the mod, and there are no viruses in it, there is something however, very wrong with Norton 360's detection algorithm. It may very well be the worst antivirus software on the market.
Wow, this is just what I've been looking for - started playing Morrowind again this month, and naturally I downloaded The Underground II immediately - they don't make mods like that for Oblivion
17 comments
Like I found out a few small ones:
Flartibarttalimu make sure you do not attack, get him belladonnas, WITHOUT exiting conversation then ask him again about monoliths.
Kiki make sure to not click kiss on her let her go into her home.
sword for FG I answered guy below
Spells don't work they crash (ones to buy AND the beach that is summoning in Mages Guild idk how to properly fix/stop her so maybe kill/disable if must)
Luminar Realms is east across the Odai river from Odai Plateau. There is a very large Buddha Statue with its head laying on the ground, and in its hands are a Key. Get Key and go NE following the valley to the door. Enter door and follow the linear path to the the opposite side. There is a point where you cross that massive fire damage will start, just power your way through it. If that kills, or almost kills you, get stronger and come back. Enter the Luminar Realms. Quests are easy to break, so do normal morrowind exploring at your own risk. The city is above you in the trees. Ride a lift, go to the top of the tree house, or fly to the top yourself. There is a temple, fighters guild, and mages guild you can join. The Mages guild crashes, upon entry, almost 100% of the time, but you can console or teleport inside with better success. IMO, do one quest each from each one at a time.... I mean... do 1 temple, 1 fighter, and 1 mage quest, before getting a 2nd quest from another guild. This helps you to not get ahead of yourself and break the quest line. As far as I know the farthest that you can get in the fighters guild is when he gives you bombs to destroy the 'faceless' machines, but I don't think there is anything to use them on.
I don't think I should really make a book here... so if there is any specific questions you have.. let me know and I'll try and answer with what I can.
Case you need help or others:
For mages actually never crashed except when the 1 girl likes to summon which worked some times so long as I went to opposite side of building and looked at wall though I think her 2nd summon time maybe was crash guaranteed don't remember (you can also avoid her or exit building quickly etc...).
Fighters bomb quest I think was a much larger main quest of it and there are machines to bomb though if I recall correctly the last 1 is in a unfinished area and therefore won't register doing it.
(Do not have Vamp companion get to close to it though as at least for gal she tends to crash/bug it).
The underwater tube area also loves to crash, but seems if you meant to be in it and never went into it earlier tends to work better especially for the body you suppose to find.
There also 1 cave that crashes regardless of anything it seems, I think + hope it just a connector to other areas (using console commands to teleport passed it).
The Special gem sword seems fairly broken + unfinished in a Giant amazing room that clearly was going to have a lot going on.
The Main quest also won't progress pass give gems to priestess (doesn't seem she registers when you give them all to her)
you can semi force it to see Bad Ending by spawning them and placing them in their respected color statues (good end being immpossible/unfinished pretty certain).
The sword actually is near that door on small rock platform little to left.
The Fighters guild will give you a key to the Forgotten area???.. You have to talk to one of the miners to get the key to the Abandoned area. Once you do this it will no longer just "click" when you "use" it. Travel through the abandoned area and got to the forgotten area??.. I don't really remember the name with certainty sorry
https://mw.modhistory.com/
Edit:
Hope you found it ok, terrific mod that all should play. (Btw the luminer realm is undone but totally worth playing its part of this, just again be warned it unfinished due to his sadly untimely death R.I.P.).
search function that gives links to modhistory.com -- https://modlist.altervista.org/mmh/index.php?page=1
The Underground 2 download link -- https://mw.modhistory.com/download-13-14239
The Underground 2 Patch Project -- https://mw.modhistory.com/download-68-11514
The Underground 2 Super Patch -- https://www.nexusmods.com/morrowind/mods/50321?tab=files
I was on Emma's site and in the forum there is a plan to make a underground for Oblivion and it will more than likely have the same intrusion to your computer that the Morrowind version has.
So like I said, this walkthrough is good, but the mod it is for is not good to download
Definite 10/10 from me m/
Enjoy