in the constants, they're refered to as "champion" enemies. there's a bunch of values related to them. the one you're after is "championProb" and "championProbAtNight"
i tried multiple things to get the mod running. neither the plugins nor the patchers directory seem to work. I can see the message in the LogOutput.log that says that the mod is loaded, but no constants.json file is created.
i use the gog version with the between demensions DLC.
Has anyone an idea what may be wrong with my setup? Other mods are loaded without problems.
the constants file contains an entry for the backpack size and "pockets" size. i have not found any effect from the backpack size the "pockets" size affects how much of the inventory is kept on death.
to answer the question, as far as i can tell, no there is no way to increase the size of your backpack using the constants file
If anyone else is like me and hates the Wanderer, I believe the line you want to edit is "wandererTimeToAppear" (line 409).
For removing curses (I didn't figure it out :<): I think the values in "woodChestItemEffectProbabilities" correspond to probabilities of which curse is applied to a cursed object: ["top or bottom of bag", "left or right of bag", remain hidden in the dungeon, destroy artifact curse/destroy artifact, "top or bottom of bag", "left or right of bag", artifact in the direction shown becomes this artifact]
Modifying "itemEffectGenerationPobability" doesn't seem to do anything
With the mod installed, there will be a file in the game's install folder called "constants.json". open that file in Notepad or a json viewer or something and you will see a big list of values that you can change. the values that i believe modify the change of curses are the ones that end with "EffectProbabilities" and "EffectProbability". I can see 9 values in the file that seem to affect the chances. mainly it seems to be the chance of an Effect then the chance of it being a Good Effect.
there's a lot of different values. the mod doesn't edit the values directly, the game loads a bunch of values from a file, this mod lets you replace the values in that file.
the values include things like the number of rooms on each floor of the dungeon, loot tables/chances, spawn chances of certain things, min/max values, weapon cooldowns, to name a few
I'm having fun going through all the options now and tweaking thigns. Can I ask though, there's one option which is DeveloperEnabled and is set to False. What happens if you set it to True?
no idea, the game has a set of "contants" in its data and this mod lets you replace them. i don't know what all the settings do if all of them even do something. there very well could be a bunch of settings that don't do anything
25 comments
there's a bunch of values related to them. the one you're after is "championProb" and "championProbAtNight"
i use the gog version with the between demensions DLC.
Has anyone an idea what may be wrong with my setup?
Other mods are loaded without problems.
i have not found any effect from the backpack size
the "pockets" size affects how much of the inventory is kept on death.
to answer the question, as far as i can tell, no there is no way to increase the size of your backpack using the constants file
If anyone else is like me and hates the Wanderer, I believe the line you want to edit is "wandererTimeToAppear" (line 409).
For removing curses (I didn't figure it out :<):
I think the values in "woodChestItemEffectProbabilities" correspond to probabilities of which curse is applied to a cursed object:
["top or bottom of bag", "left or right of bag",
remain hidden in the dungeon,
destroy artifact curse/destroy artifact,
"top or bottom of bag", "left or right of bag",
artifact in the direction shown becomes this artifact]
Modifying "itemEffectGenerationPobability" doesn't seem to do anything
the values include things like the number of rooms on each floor of the dungeon, loot tables/chances, spawn chances of certain things, min/max values, weapon cooldowns, to name a few