Monster Hunter: World
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Created by

r00telement

Uploaded by

r00telement

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Safe to use

About this mod

Displays monster health, parts, status effects, crown, team damage, player buffs/debuffs, equipment/weapon buffs. Open source, localizable, and skinnable.

Requirements
Permissions and credits
Translations
  • Spanish
  • Portuguese
  • Mandarin
  • Korean
  • Japanese
  • German
Changelogs
Donations
SmartHunter - Overlay

A complete overlay for Monster Hunter: World on PC. Features include:

  • Monster widget - name, health, parts, status effect buildup, and crown.
  • Team widget - name and damage meters.
  • Player widget - buff, debuff, and equipment/mantle timers.
  • Open source - freely learn from and contribute to the project on github.
  • Skinnable - create and distribute your own rich styles and animations with XAML.
  • Easy localization - create and distribute your own translations for our international friends.

Notes

  • Monster parts/status effect buildups only update properly for the host.
  • Team damage does not work in expedition mode.

Requirements


How to use

  • Launch SmartHunter.exe.
  • Hold LeftAlt to view widget locations.
  • Click and drag widgets to move them.
  • Scroll over widgets to rescale them.
  • Customize your experience by editing Config.json. This file is generated when you launch SmartHunter.

How to create and use new localizations

  • Create a copy of en-US.json and rename it for the locale you are translating to.
  • Translate the strings in the second part of each key value pair. Do not change the keys.
  • Ensure the new file is in the SmartHunter folder.
  • Open Config.json and point LocalizationFileName to the new file.

Note to translators: please use the official in-game translations and terminology where possible, to provide a consistent experience for players.

How to create and use new skins

  • Create a copy of Default.xaml and rename it appropriately.
  • Make changes to the new file.
  • Ensure the new file is in the SmartHunter folder.
  • Open Config.json and point SkinFileName to the new file.

FAQ

Why isn't SmartHunter running?
  • Make sure you have the latest .NET Framework
  • Make sure the app is in its own writable folder
  • Try putting it in a new folder on your desktop or in My Documents
  • Try running it as an admin

SmartHunter is running but I can't see the overlay?
  • Make sure the game is running in borderless or windowed, NOT fullscreen
  • Hold LeftAlt, if you can see the red borders around the widgets, you'll see the overlay when you go into a quest
  • If you can't see the red borders, check Config.json to make sure the widgets aren't positioned off your screen. If they are, change the X and Y values.

Can I turn off monster health? Can I turn off team damage so it only shows percentage? Can I turn off widgets I don't want? Can I turn off other things?
Yes - Config.json is your friend.

Can I send damage or other information to chat?
No, and there are no plans to add this yet. The information shown by this overlay is intended to be for your eyes only.

Why don't monster parts and status effects update properly in multiplayer sessions?
This data only updates properly for the quest host. This is just the way the game works and it can't be worked around.

I can't find the config file. It's not in the zip folder?
Config.json is generated when you launch SmartHunter.

Credits


Disclaimer

Use with care and at your own risk. Some games ban for the use of mods and overlays. Some people have reported being banned from other games for accidentally leaving mods and overlays running in the background. Capcom seems to have a neutral stance towards mods and overlays for Monster Hunter: World.