The mod is amazing and I am vey happy of your creation. However in MHW-editor the index is like 0.13,0.169,0.208.....something, which is very different from your introduction. Could I kindly ask you about more explaination? like which part of the index is which certain boss please?
Hello, you should be able to find documentation online of people that managed to link the id's to the various monsters (i sadly don't have the documentation anymore). Regarding the values you mentioned, i simply multiplied the base ones according to the description of the mod, meaning that they were all over the place from the start (i rounded up some of them that had too many decimals).
Nice work. Has anyone thought about increasing the difficulty of the base game monsters in Monster Hunter World to the level of Iceborne or endgame gear?
I was exploring that possibility but from the informations i gathered there is no accurate id bank for the monsters, thus it would take a really long time (sadly i don't have it) to test and gather all data.
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However in MHW-editor the index is like 0.13,0.169,0.208.....something, which is very different from your introduction.
Could I kindly ask you about more explaination? like which part of the index is which certain boss please?
Regarding the values you mentioned, i simply multiplied the base ones according to the description of the mod, meaning that they were all over the place from the start (i rounded up some of them that had too many decimals).
HP 1.1x
Part HP 1.2x
Stat buildup 1.1x
Stun buildup 1.2x
Exaus buildup 1.2x
Mount 1.1x
Or can you tell me which one I should edit so I can modify it by myself?
Has anyone thought about increasing the difficulty of the base game monsters in Monster Hunter World to the level of Iceborne or endgame gear?