This page was last updated on 21 January 2020, 6:58PM
Changelogs
Version 1.2.2
Larger key order to support bigger chunks (i.e. HiRes chunkG0)
Add decompressed size estimate (note that this doesn't account for duplicate/reused files within the chunk; to properly work with the files those need to be extracted too, which can add anywhere from megabytes to gigabytes to the estimate)
Version 1.2.1
Fixed an issue where certain chunks weren't decrypted
Version 1.2
Support for Iceborne chunkGN.bin
Faster and considerably less space consuming unpacking (thanks to Jodo)
Add -BaseGame switch for legacy chunkN.bin support of pre-Iceborne data
Add -BuildPKG switch for building a PKG from chunk and printing a file list (research only)
Add support for reading already opened files
Fixed order for -UnpackAll
Removed flags for PKG extraction/deletion since they are now unnecessary
Version 1.1.4
Add UnpackAll option for extracting all chunks into a merged folder at once
Add PkgDelete option to immediately remove pkg after extraction
Add full file path as column in csv
Version 1.1.3
Add "Auto confirm" option (by UncleClapton)
Add exit codes for other tools (by UncleClapton)
Make options more user-friendly to use, see readme
Version 1.1.2
Fixed a negligible bug in chunk size reading that shouldn't have caused any issues
Ensure 64 bit process execution
Thanks to Jodo and TanukiSharp
Version 1.1.1
Made code a little more readable
Improved error handling
Small code clean up
Version 1.1
Fixed issue with zero-size chunks (this is major, as it will fix certain audio, video and texture files and maybe others)
More efficient chunk file handling
Progress indicator for chunk and pkg handling
Improved user experience to avoid confusing regarding pkg files