Monster Hunter: World
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MHhexhexhex

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MHhexhexhex

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12 comments

  1. Lord_Phillips
    Lord_Phillips
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    Mod does not seem to be working. I get stuck in the loading screen anytime I embark into a quest.
  2. TentouKiyoshi
    TentouKiyoshi
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    I really like this mod which makes the game rhythm change well.
    But I also hope that you can made another Mod that allows the player Character to speed up all motion by 20% or 30%.
  3. gabby0908
    gabby0908
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    How to adjust the speed from 115 to 150 or more?
  4. RexusAeturnum
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    bit late But just thought it's interesting how powerful anjanath becomes with this, since he is t1, Really funny when I was fighting tempered Anj and having more trouble than any of the Arch Tempereds
    It also makes me realise just how awful and Cheese worlds Teostra is
  5. HeHeHee
    HeHeHee
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    can u make it even harder?
    1. RHtonyflowCP
      RHtonyflowCP
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      How about reverting back to LR armour and then see how they match up?
  6. Criosphynx
    Criosphynx
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    Please do not add this to your Hex World mod until you can get the options to be modular...
    1. falkon311
      falkon311
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      I have to concur with this. Your mods are great, even the more hp/stagger thresh is ok, but this mod really should be optional as it not everyone is a video game masochist. Monster Hunter shouldn't be Dark Souls frustrating.
  7. olenhol
    olenhol
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    Jesus Hyper Golden Rathian plz no.
  8. Joxsjua
    Joxsjua
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    This is going to be great until g-rank. Thanks a lot
  9. NotSafeForWario
    NotSafeForWario
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    Would this work on Zorah?

    joke out of the way, I think most of the balance issues the game has stem from players having too many get out of jail free cards or blatant invulnerability tools. Seeing the attached video where Nergi could divebomb near instantly rubs me the wrong way - like deviant blos in MHXX without all the (slightly less broken) tools that MHXX gives the player.. Having to rely on mantles or immunities that have far less agency than hunter arts or styles just isn't fun. I hate the archtempered number inflation as is

    So my question is this: is it possible to tweak specific MOVES in the future, do you think? Imagine if Kushala didn't roar-stun when powering up its barrier, but its animation was much faster too; that one little thing could do a lot of justice for what's currently my least favorite fight. Similarly, if it was possible to selectively slow down certain attacks too... looking at you, Lunastra
    1. MHhexhexhex
      MHhexhexhex
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      the vid provided is 200% speed, when it was being tested.
      The mod is 130% speed only currently.