I really like this mod which makes the game rhythm change well. But I also hope that you can made another Mod that allows the player Character to speed up all motion by 20% or 30%.
bit late But just thought it's interesting how powerful anjanath becomes with this, since he is t1, Really funny when I was fighting tempered Anj and having more trouble than any of the Arch Tempereds It also makes me realise just how awful and Cheese worlds Teostra is
I have to concur with this. Your mods are great, even the more hp/stagger thresh is ok, but this mod really should be optional as it not everyone is a video game masochist. Monster Hunter shouldn't be Dark Souls frustrating.
joke out of the way, I think most of the balance issues the game has stem from players having too many get out of jail free cards or blatant invulnerability tools. Seeing the attached video where Nergi could divebomb near instantly rubs me the wrong way - like deviant blos in MHXX without all the (slightly less broken) tools that MHXX gives the player.. Having to rely on mantles or immunities that have far less agency than hunter arts or styles just isn't fun. I hate the archtempered number inflation as is
So my question is this: is it possible to tweak specific MOVES in the future, do you think? Imagine if Kushala didn't roar-stun when powering up its barrier, but its animation was much faster too; that one little thing could do a lot of justice for what's currently my least favorite fight. Similarly, if it was possible to selectively slow down certain attacks too... looking at you, Lunastra
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But I also hope that you can made another Mod that allows the player Character to speed up all motion by 20% or 30%.
It also makes me realise just how awful and Cheese worlds Teostra is
joke out of the way, I think most of the balance issues the game has stem from players having too many get out of jail free cards or blatant invulnerability tools. Seeing the attached video where Nergi could divebomb near instantly rubs me the wrong way - like deviant blos in MHXX without all the (slightly less broken) tools that MHXX gives the player.. Having to rely on mantles or immunities that have far less agency than hunter arts or styles just isn't fun. I hate the archtempered number inflation as is
So my question is this: is it possible to tweak specific MOVES in the future, do you think? Imagine if Kushala didn't roar-stun when powering up its barrier, but its animation was much faster too; that one little thing could do a lot of justice for what's currently my least favorite fight. Similarly, if it was possible to selectively slow down certain attacks too... looking at you, Lunastra
The mod is 130% speed only currently.