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Silvris

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Silvris

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21 comments

  1. eNotVeryHappy
    eNotVeryHappy
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    is it possible for you to make an archipelago compatible version of this?
  2. ranit32
    ranit32
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    Me and my friend are getting different monsters in same arena with same seed. Is there anything that can be done to fix that?
  3. MaxIsACoolGuy
    MaxIsACoolGuy
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    is it supposed to just be 3 at the same time or can there be more like 4 or 5
  4. wickedsicklol
    wickedsicklol
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    Can I have more explanation about how to edit the monsters' stats? I didn't understand the sheet...
  5. GameVideosForLife
    GameVideosForLife
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    Is it possible to add monsters to the randomizer that aren't normally in the RandomizerMonsters folder? I am looking to add as many creatures as possible but, am not sure if it's possible. Like Vaal Hazak in there or regular nergi. Or even an extra step further modded monsters like Abio or Hellblade Glavenus. Any and all help would be appreciated, am loving this chaos so far.
    1. Silvris
      Silvris
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      Yes, you can use the files provided in the Devil Gene Nergigante mod as a basis to see what all needs to be added.
    2. GameVideosForLife
      GameVideosForLife
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      Uh which files exactly? Apologies however I am very new to World Modding so am clueless on most of what I'm attempting and unfortunately in this case there's not a lot of guides available.
  6. hay113647
    hay113647
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    Why there is no monster in the map of "the world warrior"?
  7. cracstheidiot69
    cracstheidiot69
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    can alatreon beheoth and others appear in these quest?
  8. Mojopoop
    Mojopoop
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    how do i get to phase 2 area in confluence of fates help rathalos went there
    1. Silvris
      Silvris
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      Yeah that's a proper bug, I'll have to look into it. If nothing, I'll probably put hitching posts within area 1/2 that warp to the other.
  9. WCNBB
    WCNBB
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    Why it is always spawn anja and rathalos? Is there anything going wrong?
    1. Silvris
      Silvris
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      You have to manually randomize the quests by sending "/randomizer rand" after initializing with "/randomizer init".
  10. killerzunge
    killerzunge
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    Is maybe to spawn a tempered and arch tempered monsters
    1. Silvris
      Silvris
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      Aside from a couple certain monsters (for the ones included in the mod, it's just Namielle), the tempered/arch-tempered doesn't actually do anything. Normally tempered/arch-tempered monsters are given higher stats by default, but since these are already randomized, there's no real distinction. With the way it's currently set up, I can't programmatically add modifiers to any of the stats either, so adding it would be pointless.