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42 comments

  1. beewyka819
    beewyka819
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    It should be noted that 3rd party applications like HunterPie should be able to see things like Stackers when added through MO2, if said applications are launched via MO2 (similar to how you'd launch MHW through MO2).

    I haven't actually tested this yet, however I use MO2 all the time for Skyrim modding and use tons of 3rd party tools for it, and this is how it works for those. I would imagine it still works like this for MHW.
    1. TrueSpaghetti
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      Wow. You're absolutely correct. I knew you could run HunterPIe through MO2 and it'd work, but I never even considered running both through MO2 simultaneously. I just assumed that wouldn't work. I just tested running HunterPie through MO2, clicking "Unlock" in the MO2 interface, then running MHW through MO2. I didn't do thorough testing, but the game launched and HunterPie noted the native functionality was working.

      Thanks for pointing this out, that makes things super easy. I'll update the guide to note this when I get some time.
  2. gekoong17
    gekoong17
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    i got accessed denied (0x5), can anyone help me?
  3. feralbumblebee
    feralbumblebee
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    as a big fan of modding skyrim/fallout games through mo2, as well as a long time manual install mod user for mhw, thanks so much for this easy to use guide :D
  4. SainKail
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    i never did this here, but just came here to say thank you, for a incredibly and well explained tutorial !!
  5. T0muro
    T0muro
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    would using this be better than the MHW Mod Manager by BoltMan?
  6. urbon
    urbon
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    So, nativePC is your data folder for skyrim plebs. Latest updated of Stracker's Loader have some extra files outside of the nativePC folder. So I guess we should keep only the nativepc folder for Stracker's Loader there on M02 and the extra files on the main game folder? 

    edit: Mmm seems like everything was okay on MO2. No need to add extra files on the main folder. 
  7. NetoshibaaGovno
    NetoshibaaGovno
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    This is a really useful guide! Thank you so much for your hard work!
  8. everythetime
    everythetime
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    So, the fix you suggested for reshade did not work. However I found a method that did work. I zipped all of the reshade files/folders that are in the game directory (reshade-shaders, dxgi.dll, reshade.ini, and reshade.log) in one folder named reshade, then I used mod organizer to install from archive. In the install prompt I made sure the files are placed in the game's exe directory and badabing, it worked.
    1. johng7
      johng7
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      Thank you so much! The mod creators fix didn't work for me either, but yours worked like a charm! 
    2. deppudeppu
      deppudeppu
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      Can confirm this works. The dx12 reshade injector exe doesn't work with MO2 and this guide also doesn't, but this post does.
    3. rae333
      rae333
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      Edit: Nvm the MO2 guide worked for me flawlessly.  I should've tried it first before going to the comments section lol!
  9. kemzter
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    Hello, I need help. I switched from Vortex to MO2. However, when I try just launching the game (even without any mods), MO2 freezes. Also, installing mods (ie. stackers loader) gives me a "mod organizer does not recognize this directory structure". Need help. Thanks.
  10. flamingdratini
    flamingdratini
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    I know this is a somewhat old guide but i discovered something I wanted to share just in case. As per the sticky post, by launching Hunterpie thru MO2 you can have hunterpie detect all your plugins, however if you try that then the fix for reshade will NOT work. You ahve to do what "TrueSpaghetti" mentioned, and unlock mo2 and run monster hunter after running hunterpie. if you do that, reshade will initialize and hunterpie will activate too.
  11. this mod fix DX12Error? Graphics Device Crashed Error