Monster Hunter: World

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Velindian

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Velindian

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79 comments

  1. emvert
    emvert
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    Game crashes when I hold triangle + square or accidentally presses square while spamming triangle.
  2. Muginn1724
    Muginn1724
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    this mod is great, it truely feels awesome and way better then vanilla.
    but i cannot play it without feeling like im cheating, no matter how low i make the damage, your movement options and the links you gave the moveset are way too strong. the monster never has a chance to even hit me.
    i would love if you can tell me how to go about changing some links or bringing back some of the vanilla movesets like the neutral attacks, and removing the slide...
    or linking me to a guide or thread where a method for this is discussed would also be great i couldn't find any ^^"

    just by the way, the slide itself is op enough in my opinion, but its no actually what made me stop playing, you can remain blocking while sliding forward.... its completely busted without redemption ^^" still extremely fun tho

    thanks for the mod !
  3. Ribart
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    hey , i have a question .
    Cann i get banned if i play online with this mod?
    1. Velindian
      Velindian
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      No, but if you do play online make sure other players are fine with you using it. Also, if any other player is using a vanilla or a differently modded SnS moveset, it can cause desyncs that eventually lead to crashes. That being said, it should work fine for long enough to play the game a decent amount. Back when I played MHW with unmodded players, there were plenty of times where no problems occurred. So it's not guaranteed to crash, but still very possible when playing for extended periods of time..
  4. Chillociraptorrr
    Chillociraptorrr
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    Hey uh question.... How does this look to other players that dont mod????
    1. Velindian
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      Honestly, I don't know. I assume any visual differences would be further exaggerated by latency. Mechanically everything will function as it does for the player on their end, but as far as how it looks I'm not sure. I do know that if another player has the same weapon type the potential for crashing is higher, but not guaranteed.
  5. Gamniac
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    can someone please explain to me the difference between a timed and a untimed pr. i dont get it 

    edit: nevermind found a video. aaaand im dropping SNS straight up. f*#@ this split nano second timing bullshit in the midst of fighting a gozilla size monster

    also this mod is crippling the range of pr. instead of backstep>lunge>pr you do backstep>pr =waving your sword besides the monster   = zero damage
    1. Velindian
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      Sounds like a skill issue
  6. mostyfar
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    Would love a version that makes Timed Perfect rush 3 chain into scaling slash instead of launching yourself away from the monster.
    Also swap timed and untimed modifiers, timing Perfect rush just feels better

    EDIT: I figured out how to edit motion values and swapped timed and untimed.
    figured out how to edit the w01_action.fsm but im lost reading it, cant understand where things are, any help?
  7. Aiessla
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    Love this mod, but I can't figure out how to go from Charged Slash into Scaling Slash? It says it doesn't happen automatically, and I see it happen in the moveset video, but nothing seems to be working for me. Pressing the Evade key always leads into the backstep, but in the video pressing X let you use Scaling Slash. I must be missing something

    EDIT: Nevermind, its Triangle+Dodge! Didn't see it in the Aerial section :) Fantastic mod
  8. lemon7boi
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    i feel like sword attacks looping makes doing constant damage a bit easy and feels cheap, being able to just do roundslash over and over gives pretty absurd dps on a weakpoint. 
    1. Velindian
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      Trust me you can do way more DPS with vanilla perfect rush if you know how to use it. Looping attacks for constant damage is easy on vanilla too. Even if it's not as effective as Vanilla PRI

      Regarding the Roundslash, it isn't even the damage focused attack of the moveset. It's meant for partbreak.
  9. CocoCozi
    CocoCozi
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    could you please upload the old version again? I had to purge my mods but I dont like this version and Im used to the combos of the old version 
    1. Velindian
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      There's a lot of older versions all of which i've purged myself a while ago. So i can't do that sorry.
    2. CocoCozi
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      sorry, not older version of THIS mod, but the "Slightly More Interesting SnS" thats now deleted. If theres any way to get that file back id really appreciate it, I think you can do it somehow thru nexus or chrome download history but for me its all wiped :/

      Im only rly asking cuz that mod has grown on me a lot and ive played hundreds of hours with it at this point, I just dont like that on this mod you remove the combo atk it used to do with rmb+lmb, the guard attacks are now back (before it was just aerial and backstep with lmb and rmb), and the motion values dont seem to be buffed anymore so I do way less damage 

      edit: is there a chance im thinking of another mod? the only mod for sns in my nexus history is slightly more interesting sns though 
    3. Velindian
      Velindian
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      I'm sure the "Slightly More Interesting SnS" is the mod you are thinking about. Sadly I completely deleted that mod from the Nexus a while ago so I can't get the files.

      I haven't removed anything here, just moved a lot of stuff around. I think this version will be way better once you get used to it, but everyone has their preferences and I'm sorry I can't get the old mod's files for you. I'd highly recommend learning the process of moveset modding so you can make things work however you want.
  10. AFancyFish
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    How am I meant to do the most elemental damage?
    I've been trying to beat Alatreon with furious rajang sns but it hasn't toppled once in all of my runs.
    1. Velindian
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      the attacks that are meant to deal damage with Raw also have elemental damage that scales with the MV of the attack