There's an EPV folder that accompanies it. Can you give me detailed steps of what you did? It's difficult to troubleshoot without additional information.
Very nice. Though if I attempt to change the weapon to anything other than the Sou027 that it already is, it won't display right. Any solutions for this? I was trying to change it to Sou015, as I had already had a weapon in the Sou027 slot.
They look like this: https://66.media.tumblr.com/40aaf5a48a378e60c63d9f772fb3eabf/d64578e3e212c34c-0d/s2048x3072/615d09393fa945d200c0377e8e3b3623ad57a3a4.png
here are the changes to the files I made: https://66.media.tumblr.com/3c5ccd347cb22f4a3a56795288c67837/dc1df082923c8fb8-81/s2048x3072/7faaab36b0970d497cc2634845da72600729e340.png
I tried leaving the .Tex files unchanged as 027 AND changing them to 015.
Then again... for some reason... my 015's are displaying like this https://66.media.tumblr.com/7cb2154a4f32699aba758f43b77979f1/2141e253d4f5cdf9-3e/s1280x1920/bccd6bafd55f5faab5d065cc60856b2c3261133a.png
I have no idea why they are positioned that way. Something must be off somewhere. I wonder if it's related.
It appears that the mrl files are referencing the texture names (i.e. wp/sou/sou027/mod/sou027_BML) so renaming the files won't resolve the problem. I'm not sure if it's possible to swap this asset for another without editing the dependent files.
Just endorsed and voted! I hate to be that guy who asks for more and more, but if its easy, I wouldnt say no to a SnS version of one for the SnS mains :) Just ran a few hunts with it, and im honestly surprised as how well the lighting fx and textures look in game!
Thank you! I do plan to make a mod with the blades combined into Shalamayne. I will certainly look into making an SnS. Now just need to find the right shield to go with it ;)
33 comments
https://www.picz.in.th/image/20200531183405-1.qQoADq
this is issues
Thank you very much and I'll wait and see.
this is issue
https://66.media.tumblr.com/40aaf5a48a378e60c63d9f772fb3eabf/d64578e3e212c34c-0d/s2048x3072/615d09393fa945d200c0377e8e3b3623ad57a3a4.png
here are the changes to the files I made:
https://66.media.tumblr.com/3c5ccd347cb22f4a3a56795288c67837/dc1df082923c8fb8-81/s2048x3072/7faaab36b0970d497cc2634845da72600729e340.png
I tried leaving the .Tex files unchanged as 027 AND changing them to 015.
https://66.media.tumblr.com/7cb2154a4f32699aba758f43b77979f1/2141e253d4f5cdf9-3e/s1280x1920/bccd6bafd55f5faab5d065cc60856b2c3261133a.png
I have no idea why they are positioned that way. Something must be off somewhere.
I wonder if it's related.
Just ran a few hunts with it, and im honestly surprised as how well the lighting fx and textures look in game!
Maybe you'd like to bring varian ullen from heroes of the storm to the new world?