Monster Hunter: World
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Synthlight

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Synthlight

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Craftable Kulve Taroth Weapons. Doesn't remove or prevent crafting anything else.

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Craftable Kulve Taroth Weapons All rarities: Gold (R6), Taroth (R7), & Kjárr (R8)
Made for v15.1X.XX.

The cost is 1 `Kulve Taroth Golden Shell`
You must have acquired this item at least once before the weapons appear on the crafting list.

I will not change this. The item requirement makes sure people have beaten KT before crating anything, ensuring quest progression is not broken.
The item needed is an HR KT material as this works in base-game too. You don't need IB to use this.

This in no way prevents/removes/alters any other crafting options. The KT weapons are added to the crafting list in addition to all the rest, so in theory, this won't interfere with anything else.

By this point, I'd say there's almost zero issues with using this, but having save backups is always a good idea.
[size=6]KEEP A BACKUP OF YOUR SAVE BEFORE YOU USE THIS!


If you find a KT weapon that is not upgradable after crafting, it's most likely due to not beating MR KT legitimately. I've seen people hack the golden shell in and have it not work which is completely expected since the item itself doesn't enable upgrading them, that's don by beating MR KT.
I've seen some describe weapons as non-upgradable till they removed the mod and then they could upgrade it. I have never been able to replicate this and have no idea how they've managed this. I suspect this is just Vortex being shit and fucking something up but who knows.

If the problem is with the weapon AFTER upgrading it, it's not this mod, it means you have outdated weapon data. Use the Obsolete Mod Detector to find outdated mod files.

This does not unlock or craft MR KT weapons. This only crafts the HR weapons. Upgrading HR KT weapons is a vanilla feature and you must have beaten the MR KT event to unlock it.
Once you beat that event you can upgrade HR KT weapons to MR.


No, I will not make a mod to craft MR KT or Safi weapons. They don't spawn in right and are broken.
- MR KT weapons are upgradable when they shouldn't be.
- Safi weapons don't spawn with the first augment and crash the game when you try to upgrade them.


I wrote a program to automatically add these weapons to the crafting files, so it should be super easy to update this when MHW does.