Monster Hunter: World
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Synthlight

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  1. Deadslide21
    Deadslide21
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    downloaded the mod and it didnt work so i went into the files and i couldnt uninstall the mod and i still cant but it gave me this error code which ill copy paste

    Install Failed! Please copy and paste this error
         and send it to the mod author please!
    System.NullReferenceException: Object reference not set to an instance of an object.
       at ArchiveManager.InstallSelected(ModInfo mod, Boolean refresh)
    1. Synthlight
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      There's nothing executable in this mod to have created that error. Whatever issue you have is not caused by this mod. I suspect it's whatever manager you use which is an issue between you and it, not this mod.
      (Mod managers having issues copying files is not caused my the mod, but either the manager itself or any number of other system related issues like the files being open in another process.)
      I suggest you clean out all mods and start with a fresh/empty nativePC. (And it wouldn't hurt to reboot first incase there's a zombie process holding an open handle to the files.)
  2. xojho
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    does this hide weapons that have modded skins on them?
    1. Synthlight
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      If the mod replaces the file from this mod, the result should be obvious.
    2. xojho
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      Just making sure not all mods are compatible obviously. (:
  3. NickFury26
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    Do other people see my weapon when sheathed or the mod hides it for them too?
    1. Synthlight
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      It's a local model override. Why would anyone else else see this. No, the game has no framework for sending models over net code. There's no point from a publisher/game that doesn't support mods.
  4. Mzkskkzsamzkx
    Mzkskkzsamzkx
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    There is a weird bug with the snow textures where the snow won't track properly when u walk through the snow and weird dotted lines that appear and disappear constantly streaking on the snow, the snow also resets instead of staying disturbed. https://imgur.com/a/BzndfoG
    1. Synthlight
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      I'm going to need to know the exact weapon you're using to replicate it, but I doubt I can do much of anything.
      This moved the sheathed positions of most so far down you'll never see them. This *might* make some weird connection between the two points that messes with snow, might not. I could potentially move them up instead of down but they might be visible in the sky then.

      Or alternatively you're using a weapon that messes with model visibility conditions to hide it and doesn't reposition anything. I wouldn't expect this to mess with the snow either, but I can't do anything without a weapon name.

      And in either case, there's extremely little I can do about it.

      There is a plugin that's appeared recently which hides your weapon in the base/hub: Hide Weapon (Similar to MHRise)
      Depending on what you want, this might work better as it doesn't f*#@ with the models/positioning in any way (as far as I know).
    2. Mzkskkzsamzkx
      Mzkskkzsamzkx
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      In the video I was using the Defender Warhachet V, but I have used every weapon type to test if it was just sns but they all have this effect. I unistalled and reinstalled the mod and the snow still breaks. I even tried using strackers but it didnt fix.

      Edit: Its the one folder that breaks the snow, all the other files dont break it but the sword and shield one folder does. Something with the evwp files that remove the sword specifically breaks the snow, the invisible shield mod3 files work fine
    3. Mzkskkzsamzkx
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      Now its happening with all the other weapons too idfk anymore
  5. FelixTheDrunk
    FelixTheDrunk
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    do you think you could make all the sheaths for longsword invisible, so i can see the bare swords on my back?
    1. Synthlight
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      This is very easy for you to do yourself, LS is split into two models, one for the sword, one for the sheath. 'Saya' is the sheath. Just remove the others and leave the sheath files. ('swo' is the LS folder.)
    2. FelixTheDrunk
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      i tried what you said, but the sword still disappears when i sheathe it.

      edit: i used the file sorceries in Odachi Samurai Long Sword to hide all the sheathes and sheath parts
  6. BombasticTurtle
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    Why is this IMPOSSSIBLE to remove? I've removed every file it adds in certain weapon folders but they refuse to appear. 
    1. Synthlight
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      Then you haven't removed all the files.
    2. BombasticTurtle
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      Yes I have. I triple checked. I removed every file for two bows and they are both still invisible. I triple checked the files and removed every single file without question. They simply won't reappear. 
    3. Synthlight
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      Then you haven't removed all files. Delete nativePC. They will reappear.
      If they still don't afterwards, it wasn't this mod causing the issue.
  7. DangerBeans
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    Works great.  As a gunlance main I love being able to see my character in cutscenes.  
  8. asfdasffaasdf
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    Which files in caxe are charge blades shield portions? I only want to hide the shield
  9. leee90
    leee90
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    this mod still working
    1. Synthlight
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      Yup. I'd have updated it if it wasn't.
      Odds are the mod3/evwp things will never break. They've remained unchanged since the initial release of the game. (Meaning before IB.)
  10. allpro1312
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    Hey, i hope you still answer. How can i change the files, to only hide the longsword sheaths? they are very ugly.
    only the sword on the back (like zaggespanon) would be nice.
    i would also donate  you 20 bucks if you can do i for me!

    Oh and what folder are the longsawords? couldnt figure out..

    But otherwise, great work, youre the GOAT!
    1. Synthlight
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      See: Which wp{num} is which weapon?

      "Saya" in the sheath IIRC. If not... There are two kinds of people in the world. Those that can extrapolate from incomplete information.
    2. allpro1312
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      Finally found a Mod.  Thanks for mentioning the word Saya (scabbard in japanese), that was the hint i needed to finally find it! Thanks Master <3

      https://www.nexusmods.com/monsterhunterworld/mods/2013?tab=description

      (go to files and download only the hide scabbard mod, then rename the folder and file, to the associated weapon ID-number)