Monster Hunter: World
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Synthlight

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Synthlight

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All weapons, quivers, etc, are invisible when sheathed.

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Made for 15.1X.XX.

All weapons, quivers, etc, are invisible when sheathed.

Does not affect Kinsects.
Works for pendants too, except for bows/quivers.

Alters the position of sheathed weapons to be so far away you never see them.

Quivers are done with visibilityCondition instead, since they are always sheathed. So the emblem for bows & quiver parts are made invisible too; else they would be visible. (Since pendants attach to the quiver, they will always be visible for bows. Nothing I can do about this short of making quivers permanently invisible.)

SnS Shields are also done with visibilityCondition instead. Mounted shield bash does 0 damage is I use the evwp method. (Shield is technically considered sheathed for mounted shield bash.)

Note: Pendants with sound will only be audible when the weapon is drawn. The weapon is a mile below you when sheathed. This is how they're made 'invisible'. As a result, any sound they emit will be in that far away place.
This is not something I can or will fix.