The fix for me was to run it once to update, close it, delete all the files it created so only Newtonsoft.Json.dll and SmartHunter.exe were left, then run the .exe as administrator
Make sure the file is in its own folder, not the steam/apps folder. I corrected this mistake by deleting all the files, going into my documents, and installing the folder there.
If you have Iceborn make sure you are using the SmartHunter IceBorn version.
Open Monster Hunter then run the SmartHunter application from the folder you created that is not in the steam/apps folder.
You have to run your game is in windowed or borderless window mode. From there you can hit the windows key and hit left alt if you are on mouse and keyboard. From there you can move your widgets
If you show too many monsters go into the SmartHunter settings and Uncheck the "show unchanged monsters" tab.
when i open it it only says this: [ 19:43:29 ] [QuestLoader]failed to find unique function is_master_rank found 0 [ 19:43:29 ] [QuestLoader]failed to find unique function star_category_check found 0 [ 19:43:29 ] [QuestLoader]failed to find unique function get_category found 0 [ 19:43:29 ] [QuestLoader]failed to find unique function quest_checks_func found 0. what can i do?
Hello! I have a problem, I see that for many people after the first update some files are created with the names NEW and OLD, the problem is that these files are not generated for me at any time, I don't know how to make them happen. generate. Can someone send me those files?
[2025-01-23 20:57:29] Searching for updates (You can disable this feature in file 'Config.json')! [2025-01-23 20:57:30] An error has occured while searching for updates... Resuming the normal flow of the application!
[2025-01-23 20:57:38] Failed Patterns [1/9]: CurrentPlayerNamePattern [2025-01-23 20:57:38] The application will continue to work but with limited functionalities...
I have multiple screens, when I load this mod up it shows all the monsters in an area across all my screens, even ones without the game on it. Any tips?
357 comments
I made a little icon so I wouldnt have to look at the default windows one. Feel free to use it.
https://drive.google.com/file/d/1GK-6bvSxy4TtszpmkDryLF3pQBQJj9xY/view?usp=sharing
- Make sure the file is in its own folder, not the steam/apps folder. I corrected this mistake by deleting all the files, going into my documents, and installing the folder there.
- If you have Iceborn make sure you are using the SmartHunter IceBorn version.
- Open Monster Hunter then run the SmartHunter application from the folder you created that is not in the steam/apps folder.
- You have to run your game is in windowed or borderless window mode. From there you can hit the windows key and hit left alt if you are on mouse and keyboard. From there you can move your widgets
- If you show too many monsters go into the SmartHunter settings and Uncheck the "show unchanged monsters" tab.
Happy Hunting.[ 19:43:29 ] [QuestLoader]failed to find unique function star_category_check found 0
[ 19:43:29 ] [QuestLoader]failed to find unique function get_category found 0
[ 19:43:29 ] [QuestLoader]failed to find unique function quest_checks_func found 0. what can i do?
https://www.nexusmods.com/monsterhunterworld/mods/2645?
[2025-01-23 20:57:29] Searching for updates (You can disable this feature in file 'Config.json')!
[2025-01-23 20:57:30] An error has occured while searching for updates... Resuming the normal flow of the application!
[2025-01-23 20:57:38] Failed Patterns [1/9]: CurrentPlayerNamePattern
[2025-01-23 20:57:38] The application will continue to work but with limited functionalities...
{
"VersionsFileName": "Versions.json",
"LocalizationFileName": "en-US.json",
"SkinFileName": "Default.xaml",
"MonsterDataFileName": "MonsterData.json",
"PlayerDataFileName": "PlayerData.json",
"MemoryFileName": "Memory.json",
"ShutdownWhenProcessExits": true,
"AutomaticallyCheckAndDownloadUpdates": true,
"Overlay": {
"ScaleMin": 0.5,
"ScaleMax": 2,
"ScaleStep": 0.1,
"HideWhenGameWindowIsInactive": false,
"UpdatesPerSecond": 20,
"TeamWidget": {
"DontShowIfAlone": false,
"ShowBars": true,
"ShowNumbers": true,
"ShowPercents": true,
"IsVisible": true,
"X": 1482,
"Y": 0,
"Scale": 1
},
"MonsterWidget": {
"IncludeMonsterIdRegex": "em[0-9]",
"IncludePartGroupIdRegex": ".*",
"IncludeStatusEffectGroupIdRegex": ".*",
"ShowUnchangedMonsters": true,
"HideMonstersAfterSeconds": 999,
"ShowUnchangedParts": true,
"HidePartsAfterSeconds": 12,
"ShowUnchangedStatusEffects": true,
"HideStatusEffectsAfterSeconds": 12,
"ShowSize": true,
"ShowCrown": true,
"ShowBars": true,
"ShowNumbers": true,
"ShowPercents": true,
"UseAnimations": true,
"ShowOnlySelectedMonster": true,
"AlwaysShowParts": true,
"UseNetworkServer": false,
"IsVisible": true,
"X": 1187,
"Y": 179,
"Scale": 1
},
"PlayerWidget": {
"IncludeStatusEffectGroupIdRegex": ".*",
"IsVisible": true,
"X": -16,
"Y": 475,
"Scale": 1
},
"DebugWidget": {
"IsVisible": false,
"X": 120,
"Y": 320,
"Scale": 1
}
},
"Keybinds": {
"ManipulateWidget": "LeftAlt",
"HideWidgets": "F1",
"CopyTeamDamage": "F5",
"CopyPlayer1Damage": "F6",
"CopyPlayer2Damage": "F7",
"CopyPlayer3Damage": "F9",
"CopyPlayer4Damage": "F10"
},
"Debug": {
"UseInternalSkin": false,
"UseSampleData": false,
"TraceUniquePointers": false,
"ShowWeirdRemovableParts": false,
"ShowServerLogs": false
}
}