i seem to have found a bug if youve cooked an item at the canteen, speaking to her will collect the results after her dialogue but with this mod she gives you the results while the dialogue box kinda breaks and you click through a couple empty dialogue boxes i only tested this in one instance, think she was whining about the alatreon quest
Must be the missing dialogue that's messing it up. I'm currently working on an update, but due to some problems, I'll have to redo the entire thing. I had the same thing happen when I somehow managed to do something wrong. There would be empty dialogue.
It's not "difficult", at least. Just very time-consuming.
I found the below video, but you must be talking about some other instance because I don't see any "pards." I haven't played in a few weeks which is why I haven't found this on my own yet. Once I find some time I will jump back on and see if I can't find it.
Oh no I should have clarified, the game crashes when it plays, and deactivating this mod stopped it. I don't think having a "Pard" in it even matters, I just know that the game was unable to pull the dialogue, and hard crashed every time if this was installed.
A similar thing happened when Rajang out, before you updated the mod. If you picked up a Rajang track in the GL, there was a special line from the handler, so it crashed. After I turned this off, I could pick up a track, see the new dialogue, then turn it back on since it never pops up again. That's how I recognized the shock trap issue quickly, it was the same instant hard crash, immediately when the new monster from the new update showed new behavior (which is why I suspected/found out it was new dialogue that triggered it). So I assume this will happen again for Stygian Zinogre and Safi'jiiva now.
For some reason I thought I reported this to you when it happened to me, but I didn't, sorry for the confusion!!!! I'm not sure why exactly it's happening, as I'm sure you're extracting the new lines added with each update, so it should be able to pull the new lines as it needs. All I know is that after testing a LOT, I'm absolutely 100% sure it's this specific mod, in these specific situations.
thanks. play the game in German, it sounds great! DrachenSpaer! Now I have one more mod to change that horrible handler. What the heck, why hasnt capcom ever addressed this....
I'd ask for a version where all "Pard"s become "Master", but probably asking too much. She is nothing but a plaything, an incessant bag of flesh, noisy meat to be enslaved.
23 comments
if youve cooked an item at the canteen, speaking to her will collect the results after her dialogue
but with this mod she gives you the results while the dialogue box kinda breaks and you click through a couple empty dialogue boxes
i only tested this in one instance, think she was whining about the alatreon quest
It's not "difficult", at least. Just very time-consuming.
I'll edit accordingly when I'm done.
You can find the updated mod here.
It only needs to play once, so for anybody else using this, just turn this off, use the trap, then you can reinstall.
https://www.youtube.com/watch?v=pz6eg3kICoA
A similar thing happened when Rajang out, before you updated the mod. If you picked up a Rajang track in the GL, there was a special line from the handler, so it crashed. After I turned this off, I could pick up a track, see the new dialogue, then turn it back on since it never pops up again. That's how I recognized the shock trap issue quickly, it was the same instant hard crash, immediately when the new monster from the new update showed new behavior (which is why I suspected/found out it was new dialogue that triggered it). So I assume this will happen again for Stygian Zinogre and Safi'jiiva now.
For some reason I thought I reported this to you when it happened to me, but I didn't, sorry for the confusion!!!! I'm not sure why exactly it's happening, as I'm sure you're extracting the new lines added with each update, so it should be able to pull the new lines as it needs. All I know is that after testing a LOT, I'm absolutely 100% sure it's this specific mod, in these specific situations.
Now I have one more mod to change that horrible handler. What the heck, why hasnt capcom ever addressed this....
I'd ask for a version where all "Pard"s become "Master", but probably asking too much. She is nothing but a plaything, an incessant bag of flesh, noisy meat to be enslaved.