Monster Hunter: World
0 of 0

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Connor Younglund

Uploaded by

ConnorDY

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40 comments

  1. alexandros010
    alexandros010
    • member
    • 0 kudos
    I try to add mods but it crashes this mod manager crashes really easy
  2. WAUHAFA
    WAUHAFA
    • member
    • 0 kudos
    i installed this and it disabled my plugin booster which is needed to run modded quest. how do i fix this? i cant seem to figure it out since it crashes when ever i put the artemis patch in there to re-enable it but it just crashes
  3. sooshi1307
    sooshi1307
    • member
    • 0 kudos
    I tried using this but it deleted the whole game...
    Just pulled the zip files in and game got deleted.
  4. rhwkdsks12
    rhwkdsks12
    • member
    • 0 kudos
    If I install this file in an incorrect installation location, how can I uninstall it? 
  5. NopPark
    NopPark
    • supporter
    • 0 kudos
    Very nice interface, Easy to use
    but still only .zip file support,
    Delete button is inside Edit, Delete button should be between deactivate button to make easier (design wise)
    and can't handle more mod up to >500 MB
    I'll wait for future update and new feature
    1. Skcyte
      Skcyte
      • supporter
      • 4 kudos
      Delete button doesn't even do anything on mine.
    2. deleted79279533
      deleted79279533
      • account closed
      • 0 kudos
      When you extract modmanager in a file and install at least one mod, a folder will be automatically created inside modmanager folder called 'mods', all of your mods dragged into modmanager.exe can be edited or deleted via mods folder.
  6. ephoe
    ephoe
    • member
    • 0 kudos
    So I had light pillars working for a while, but when I checked the manager today it wasn't displaying it even though I didn't change anything and light pillar is still in the "mods" folder properly. any reason why this might have happened?
    1. ephoe
      ephoe
      • member
      • 0 kudos
      For future reference and for anyone else with this problem:
      make sure you launch the program from its folder, not the "search" or "run" commands as your mod directory will be completely incorrect and nothing will load.
  7. Hey this is my favourite mod manager by far!
    Although is there an option to remove old mod entries I tested out but then deleted? They still show in the list making it huge and I couldn't find a way to delete them. That is the only thing that bothers me and it would be awesome if you could add a "delete from manager" button when having selected a file.
    Big thank you for this awesome tool!
  8. 7D83ph56
    7D83ph56
    • member
    • 0 kudos
    @ConnorDY

    Could you add:

    1. Option to rename the mods in the Manager App?

    Some mod names are very long for example "Monster Weakness Icon Indicator for Iceborne-1938-1-13-01-00-1586398857". We could simple rename it in app to "Monster Weakness".

    2. Add categories and groups, so we can have better controll over the mods?
    For example groups like: "stracker loader" "armors" "cheats" "QoL" etc.

    3. Add "favorite" button to get fast access to the most often used mods and easly switch them ON/OFF?
  9. LordVMPthe1st
    LordVMPthe1st
    • member
    • 0 kudos
    FYI, I am an Idiot. Do NOT rename the extracted folder. This will cause the Mod manager to not find the mod directory since the original folder name has changed.
  10. Thatotherguy6
    Thatotherguy6
    • member
    • 0 kudos
    Thank you for this. I was unable to get Souvenir's light pillar to work the old way but it worked using this mod manager, with a bit of fiddling.