Monster Hunter: World
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Created by

mongall baengae-man

Uploaded by

qwer090909

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20 comments

  1. qewr4235
    qewr4235
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    It didnt work on version 416251
  2. Dyckupgrader
    Dyckupgrader
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    icebourne comp pls, waiting for this, thanks creators.
  3. caramel02
    caramel02
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    Your mode is very good!

    and
    I want to know your cape skin!
    1. ananta13
      ananta13
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      Yes...please link of cape MOD....thanks
  4. uesima
    uesima
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    There is no hammer effect on the charge as in the picture, is there a solution?
  5. AnthonyNL
    AnthonyNL
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    I would love it so much if you made this for SnS
  6. rid4110
    rid4110
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    han som gum e do
    juk yong dae gil
    go dae ha go
    it soob ni da...
    1. qwer090909
      qwer090909
      • member
      • 2 kudos
      mechanical problem.... if I can how to use .dat file, activate possible T.T
  7. attroc783
    attroc783
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    Can you import or have you try "dante devil sword" cb guard effect to all shield for Cb? ... please i want it so much :)
  8. kisaragikira
    kisaragikira
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    Would this work with other shielded weapons? Such as sns or cb?
    1. qwer090909
      qwer090909
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      • 2 kudos
      "sns's guard up sheild motion" dosen't have effect so now don't activate T.T
      cb's effect is researching now
    2. Omnifeeder
      Omnifeeder
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      is it possible to use the effects from the SnS that this comes from? since geralt's sns is where this effect comes from i dont see it being impossible. that or just "skin swap" the witcher sns for your preferred look and have the effects that way?
  9. supernig
    supernig
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    If possible can you add the effect during "block/guard" mode for gunlance, SNS, CB and more shielded weapons. That would be ?? ??!
  10. papersead
    papersead
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    no hangle -_-;
    effect location when power guard is too low i think
    1. qwer090909
      qwer090909
      • member
      • 2 kudos
      so I recommend to use only counter guard effect