Bug Report As the amount of mods around Modular Armor Framework increases, it's becoming difficult to keep track of any bug reports by reading your comments. To make sure I don't miss any major issues, please report any bugs here. Please include the name of the armour causing the problem in the bug title.
I'd like to take this time to thank you for your feedback and I hope you're having fun with my mods :)
Migration * uninstall the version of this mod installed on your game * install Modular Armor Framework * install the latest version of this mod
Modular Armor Framework offers several improvements over the existing version : * your preferences are now applied automatically * support for alternative visuals has been added: for example, boots can now be removed from Xu Wu armor ! * performance has been slightly improved
anyone know of a similar mod or if this one does it to just CHANGE what parts can have the color edited? I really just want to change the scarf independently from the rest of the set but some doofus at capcom decided those should be the same color
>Is the hood from the torso suppose to show even tho I am wearing the hood from the head part?
>Also, when hiding the head hood, is the character supposed to be bald (i know this is a known condition to avoid hair clipping), but is there really no supposed to be script or replacement for the hair mesh when hood is hidden?
Both hoods should not be visible at the same time. Please check you're using the latest version of this armor mods, double hood should be fixed.
When removing hood, you get bald because hairs are not loaded into armor. To fix this, I need to load hairs separately when you hide hood. I need more research for this. For now, I just suggest do hide the head part to get hairs back.
Thank you will try double checking everything. Also, the mod will stop working after playing any cutscenes from the Gallery in main menu. When I go back ingame, whether I reload the preferences, nothing's changing as if the mod is not installed. Haven't tested it if it will stop working after new cutscenes ingame.
Edit: I do have the latest mod. I uninstalled any other mods for Xu Wu as well.
I do have the latest mod. I uninstalled any other mods for Xu Wu as well. I'm trying to achieve having the hood on in game, and if it's cutscenes, the head hood will be hidden and the torso hood will be back, not complete hide or remove the torso hood part.
Hello, thank you for making these mods! I have the latest versions of Modular Xu Wu and Modular Armor Framework and don't have any other mods installed that might change the xu wu armor, but I have both hoods showing.
Also, is it possible to be able to hide the long parts of scarf while keeping the part around the neck?
The system will hid the hood of the body when you equipping the hood on your head, but unfortunately,after loading this mod or another mod that removes the mask, the hood of the head and body will show together, so weird! ps:sorry my english is bad
Hello! I have the new version of the MAF and this mod, but the preferences are still not being saved. I tried exiting to the main menu and loaded my character once again, it went back to the default mesh.
I think there's a hiccup with my FFM. I compared the contents of the zip vs. the natives folder in my game directory. the files are not there. I extracted them manually. Idk they are showing as installed in FFM, but the files are not extracted properly. I'll test it again it will work now.
Please report your bug here : https://www.nexusmods.com/monsterhunterwilds/mods/810?tab=bugs And try to reinstall everything using Fluffy Manager : dealing manually files is easy but error-prone. Fluffy Manager will also tell you if you have a file conflict.
Sadly there are no body textures like nipples, if removing all chest pieces in those armors. Any plans to add them or make the mod compatible with MTE or Ver.R?
Mod is completely broken for male characters. Both arm decorations, gloves, and shoes work fine, but the right leg cloth disables the mask, left leg cloth disables hood, and left leg decoration removes head decoration. Everything else does not work at all.
Hello, I made sure to be using the latest version of your mod, but I still can't disable left and right arm decoration for the gloves. I sorta understand how the same armour mods can overwrite each other and I do have another xu wu mod but it only affects the hood (no other xu wu mod). So it makes sense I can't use your mod to change the hood, so everything works fine except for these 2 arm decorations, even with your latest update and I deleted the old mod.
The issue occurs with F-F
The other mod I'm using is this one: https://www.nexusmods.com/monsterhunterwilds/mods/462?tab=description and I only enable "Smaller xu wu hood no mask"
And narrowed it down about the issue when it's not properly reflected. During the end of quest animation, after the timer expired, the knife its holster (waist), and the bra (torso) always show up no matter what but disappear once the animation is over, whether we're still on field due to investigation or back to camp. It probably has nothing to do with being in a solo or private lobby, it's just during that specific animation, these parts always show up regardless of the settings.
74 comments
As the amount of mods around Modular Armor Framework increases, it's becoming difficult to keep track of any bug reports by reading your comments. To make sure I don't miss any major issues, please report any bugs here. Please include the name of the armour causing the problem in the bug title.
I'd like to take this time to thank you for your feedback and I hope you're having fun with my mods :)
Migration
* uninstall the version of this mod installed on your game
* install Modular Armor Framework
* install the latest version of this mod
Modular Armor Framework offers several improvements over the existing version :
* your preferences are now applied automatically
* support for alternative visuals has been added: for example, boots can now be removed from Xu Wu armor !
* performance has been slightly improved
>Is the hood from the torso suppose to show even tho I am wearing the hood from the head part?
>Also, when hiding the head hood, is the character supposed to be bald (i know this is a known condition to avoid hair clipping), but is there really no supposed to be script or replacement for the hair mesh when hood is hidden?
Both hoods should not be visible at the same time. Please check you're using the latest version of this armor mods, double hood should be fixed.
When removing hood, you get bald because hairs are not loaded into armor. To fix this, I need to load hairs separately when you hide hood. I need more research for this. For now, I just suggest do hide the head part to get hairs back.
Also, the mod will stop working after playing any cutscenes from the Gallery in main menu. When I go back ingame, whether I reload the preferences, nothing's changing as if the mod is not installed. Haven't tested it if it will stop working after new cutscenes ingame.
Edit: I do have the latest mod. I uninstalled any other mods for Xu Wu as well.
Also, is it possible to be able to hide the long parts of scarf while keeping the part around the neck?
reframework/data/ModularArmorFramework/States
If so, can you post here the content ?
And try to reinstall everything using Fluffy Manager : dealing manually files is easy but error-prone. Fluffy Manager will also tell you if you have a file conflict.
The issue occurs with F-F
The other mod I'm using is this one: https://www.nexusmods.com/monsterhunterwilds/mods/462?tab=description and I only enable "Smaller xu wu hood no mask"
And narrowed it down about the issue when it's not properly reflected. During the end of quest animation, after the timer expired, the knife its holster (waist), and the bra (torso) always show up no matter what but disappear once the animation is over, whether we're still on field due to investigation or back to camp. It probably has nothing to do with being in a solo or private lobby, it's just during that specific animation, these parts always show up regardless of the settings.