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JuIianMH

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JuIianMH

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25 comments

  1. jwdgdi
    jwdgdi
    • member
    • 0 kudos
    First of all, let me just say that this is one of my favorite QoL mods, kudos. I wanted to know if there was a way to get the highlights to show on the actual highlight screen at the end of the hunt like in one of the preview pics for the mod rather than having to load it through the REFramework menu. Thanks for all your work!
    1. JuIianMH
      JuIianMH
      • member
      • 2 kudos
      Glad you like the mod! Do you mean how to bring up the menu with the highlights as shown in the first two images? You should be able to bring up that menu by pressing either Y/triangle if you're on controller or R if you're on keyboard on the currently selected player. But not sure if that is what you mean. 
  2. SachiUmino
    SachiUmino
    • member
    • 0 kudos
    One of the two is recording the total damage incorrectly.
    This mod or the "MHWilds Overlay".
    Which one could it be? Honestly.
    1. JuIianMH
      JuIianMH
      • member
      • 2 kudos
      This mod does not do damage calculation, it takes the damage directly from the 'established hunter' reward data the game provides.
      I personally trust in this reward data because thats the damage the game could show you as a hunter highlight at the end of a hunt.
    2. Battlepage
      Battlepage
      • member
      • 0 kudos
      MHW Overlay shows different data for each player.
      Even if you're not the host of the quest, there's a limit to the data that's aggregated.
      For example, if player A saw that player B had 15,000 damage, it could actually indicate that player B had given a total of 18,000+ damage.
      (In that mode, the player with different aggregation of damage is not accurate.)

      On the other hand, this mode shows all players the same figures.
      Because it's looking at data based on quest data results.
  3. AnzonyUNION
    AnzonyUNION
    • member
    • 0 kudos
    :D
  4. hjs4543
    hjs4543
    • member
    • 0 kudos
    when using 1.3.5 version, it supports other language partially.(korean)
    in latest release, only english appears. 
    can we expect other language supports?
    1. JuIianMH
      JuIianMH
      • member
      • 2 kudos
      I forgot about that, thanks for pointing it out!
      Fixed in v1.4.1
    2. hjs4543
      hjs4543
      • member
      • 0 kudos
      thank's for your quick feedback!!
  5. remanuworks
    remanuworks
    • member
    • 0 kudos
    request can you give us a option or customization , to hide some highlights on the lists
    1. JuIianMH
      JuIianMH
      • member
      • 2 kudos
      Added option to customize which highlights to show in v1.4.0 
  6. agok00
    agok00
    • member
    • 0 kudos
    I think this is an interesting mod.
    It would be nice to be able to move between players while keeping the results window open.
  7. CeaseNY716
    CeaseNY716
    • premium
    • 0 kudos
    Okay this mod is AMAZING. besides the damage, this should absolutely be an in-game feature. Love this as a replacement for hunterpie tho so im not staring at how much dps everyone is doing during the hunt. Cheers!, works great!
    1. JayCarver
      JayCarver
      • member
      • 1 kudos
      +1 To calling CAPCOM and saying that they should add it to the game.
      The default Hunter Highlights feature definitely needs some love.
      Thanks JuIianMH. 🙏
    2. JuIianMH
      JuIianMH
      • member
      • 2 kudos
      Thanks for the positive feedback! Glad to see so so many enjoying the mod! 

      Currently looking into how to improve the ingame ui, but creating new elements instead of modifying existing ones is harder than I thought :/ 
  8. prezofbfclub
    prezofbfclub
    • member
    • 0 kudos
    was working until the SF6 update. i updated it. Window it just blank now
    1. JuIianMH
      JuIianMH
      • member
      • 2 kudos
      There might be a backwards compatibility issue with the config file of one of the older versions.
      Just released v1.3.5, can you check if the issue still persists? Also added a button to clear cached data which might solve the issue.
    2. prezofbfclub
      prezofbfclub
      • member
      • 0 kudos
      its works now. thanks for the time and effort on this mod. The community appreciates it
  9. Lyctus
    Lyctus
    • supporter
    • 1 kudos
    Oh this is like Hunterpie. I thought this is a better highlight when a hunter is under a monster mod.
    1. rae333
      rae333
      • member
      • 0 kudos
      HunterPie has this mod feature?
    2. JuIianMH
      JuIianMH
      • member
      • 2 kudos
      Not really sure if I know what you mean, but yes, the mod also shows the players damage. But that number is taken from the 'Established Hunter' award data instead of calculating it in some way (I don't know how hunterpie does it).

      edit: Just added an option to hide damage numbers (v1.3.0)
    3. Ryo4Athena
      Ryo4Athena
      • member
      • 0 kudos
      I don't think so, just hit calculation and percentage
  10. hjs4543
    hjs4543
    • member
    • 0 kudos
    it seems disable some necessary dialogue popup, like setting time and weather in resting, accepting field investigation...

    here's ingame clip

    in version 1.2.1
    1. JuIianMH
      JuIianMH
      • member
      • 2 kudos
      Can't believe I missed that... Thank you for reporting!
      Fix will be live in a few minutes
    2. hjs4543
      hjs4543
      • member
      • 0 kudos
      I'll try to apply it after tomorrow patch.
      thanks for quick fix!