**FOR INSTALLATION** 1. Enable the mod in fluffy like any other 2. Go to the game folder (\SteamLibrary\steamapps\common\MonsterHunterWilds) 3. In the "Rey Dau Horn no acc" folder, move the "natives" folder in the "root". AKA move \SteamLibrary\steamapps\common\MonsterHunterWilds\Rey Dau Horn no acc\natives ⇒ \SteamLibrary\steamapps\common\MonsterHunterWilds\natives
Since the last update (SF6) , most of my mods have to be reexported. And my job is super busy right now.
So it will be updated for sure but it will be very slow. please be patient.
I will try to find my free time to fix it first and the mods which some of you requested will come later. But I can't promise how long it would take. (I have just been able to open my game an hour ago. LOL)
You have to put every folders in the same archive, then you need to add a file called "modinfo.ini" in each folder with the following info: ``` Name=Only Horns description=Only Horns screenshot=OnlyHorns.png author=Fayth17 NameAsBundle=Rey Dau Horn Collection ```
The values are an example for the "Rey Dau Horn no acc" one. If you use the same value "NameAsBundle" for each mod then they'll appear in the same folder in Fluffy.
You can also put a picture file in each folder and put the filename into the "screenshot" value for it to appears in Fluffy.
Here is a representation of how your archive should look like:
Rey Dau Horn Collection/ |- Rey dau Horn no acc/ ||- natives/ ||- OnlyHorns.png ||- modinfo.ini |- Rey Dau Horn with Adjusted Glasses/ ||- natives/ ||- AdjustedGlasses.png ||- modinfo.ini [...]
Can I ask how you got it working? I have tried everything I personally can think of. I have it activated in Fluffy, I put the folder into the root directory, but nothing
For me, I am not so sure how to fix it. but zZuchi220077 suggested that you have to delete the folder which is overlapping.
Can you try it like this?
For example,
Fluffy Mod Manager\Games\MonsterHunterWilds\Mods\Rey Dau Horn with Elf Ears Ver.R and Adjusted Glasses\Rey Dau Horn with Elf Ears Ver.R and Adjusted Glasses\natives\stm\art\model\Character\ch03\021\000\3\ ch03_021_0003.mdf2.45 and ch03_021_0003.mesh.241111606
This mod is wonderful!! Could you give it the Wyverian Ears β? So when you equip the Rey Dau horns, it also has Oni ears (and make it so you can color both earrings with one color slot, and the horns with another). I would love this for my Oni character! And also, your English is fine — you are better than me for knowing more than one language ❤️
I have some questions. Hope you don't mind! 1. Why the layered any weapon is needed? 2. How to use it? Should I enable "loose file loader" from REframework?
I don't crafted (yet) the horns but they appears with the acc' in the Gemma preview.
19 comments
1. Enable the mod in fluffy like any other
2. Go to the game folder (\SteamLibrary\steamapps\common\MonsterHunterWilds)
3. In the "Rey Dau Horn no acc" folder, move the "natives" folder in the "root". AKA move \SteamLibrary\steamapps\common\MonsterHunterWilds\Rey Dau Horn no acc\natives ⇒ \SteamLibrary\steamapps\common\MonsterHunterWilds\natives
And my job is super busy right now.
So it will be updated for sure but it will be very slow. please be patient.
I will try to find my free time to fix it first and the mods which some of you requested will come later.
But I can't promise how long it would take. (I have just been able to open my game an hour ago. LOL)
Thank you in advance.
```
Name=Only Horns
description=Only Horns
screenshot=OnlyHorns.png
author=Fayth17
NameAsBundle=Rey Dau Horn Collection
```
The values are an example for the "Rey Dau Horn no acc" one. If you use the same value "NameAsBundle" for each mod then they'll appear in the same folder in Fluffy.
You can also put a picture file in each folder and put the filename into the "screenshot" value for it to appears in Fluffy.
Here is a representation of how your archive should look like:
Rey Dau Horn Collection/
|- Rey dau Horn no acc/
||- natives/
||- OnlyHorns.png
||- modinfo.ini
|- Rey Dau Horn with Adjusted Glasses/
||- natives/
||- AdjustedGlasses.png
||- modinfo.ini
[...]
I will try.
Thank you again.
Can you try it like this?
For example,
Fluffy Mod Manager\Games\MonsterHunterWilds\Mods\Rey Dau Horn with Elf Ears Ver.R and Adjusted Glasses\
Rey Dau Horn with Elf Ears Ver.R and Adjusted Glasses\natives\stm\art\model\Character\ch03\021\000\3\ ch03_021_0003.mdf2.45 and ch03_021_0003.mesh.241111606No worry about your english.
I have some questions. Hope you don't mind!
1. Why the layered any weapon is needed?
2. How to use it? Should I enable "loose file loader" from REframework?
I don't crafted (yet) the horns but they appears with the acc' in the Gemma preview.
Thank you!
2. yes, you have to enable loose file loader.
I enabled the Loose file loader but the mods doesn't seems to work. I use Reay Dau Alpha