If you find this mod is not working, or stops working after latest update, please update your REFramework to the latest nightly version. At minimum, Nightly 01152 version is required. You can download the latest REFramework here: https://www.nexusmods.com/monsterhunterwilds/mods/93?tab=files
If the mod still doesn't work after completing the above checks, please copy the latest content from the PermenantEventQuest.log file located in your Documents directory and paste it in the comments section to help me diagnose the issue.
There is the mod to add every item to the shop which does include quest items. How people got stuff earlier than Capcom intended much to their chargrin.
So I have it working, and my own custom mission works as well...To a degree. The name of the quest, the monster, the description and even the money all are equal to what they should be, but the special quest rewards I selected for the quest do not load. It only gives standard rewards I would likely normally get for fighting that specific monster. I tried to make the mission reward me 5 different cooking material as rewards.
**Bug Report – Mod Not Working After Game Update (Post May 28th Patch)** Hi, I’ve been trying to use your mod “Permanent Event Quests and Custom Quest Loader” (ID: 1096), but it completely stopped working after the Monster Hunter Wilds update on May 28th. When launching the game with REFramework enabled, I’m getting the following error:
I’ve checked everything: - REFramework is installed and working - Loose file loader is enabled - Mod structure is correct: `reframework/autorun/event_quest_loader.lua` - However, the `event_quest_loader/init.lua` file (and other core scripts) are missing It seems like either the core module is not included in the mod package, or the recent game update changed internal APIs that broke compatibility with the mod. Could you please update the mod or provide missing files if possible? This is a really useful mod and I’d love to keep using it. Thanks in advance!
[2025-05-31 21:35:14.704][info][14468] Initializing plugin: PermanentEventQuest, version: 1.2.4 [2025-05-31 21:35:14.704][info][14468] Branch trampoline created. [2025-05-31 21:35:14.756][info][14468] Found max missionId: 762 [2025-05-31 21:35:14.756][info][14468] New missionIdMax: 1024 [2025-05-31 21:35:14.915][info][14468] Time elapsed: 210 ms [2025-05-31 21:35:38.793][info][23980] DeliveryDataQuest type size mismatch: 64 [2025-05-31 21:35:38.793][info][23980] Failed to install hooks for app.Net_DeliveryService Doesn't seem to work after the Akuma update. This is the error the log throws out.
174 comments
You can download the latest REFramework here: https://www.nexusmods.com/monsterhunterwilds/mods/93?tab=files
If the mod still doesn't work after completing the above checks, please copy the latest content from the PermenantEventQuest.log file located in your Documents directory and paste it in the comments section to help me diagnose the issue.
From PermenantEventQuest.log:
[2025-06-05 13:36:10.882][info][23008] ===============================================================
[2025-06-05 13:36:10.882][info][23008] Initializing plugin: PermanentEventQuest, version: 1.2.4
[2025-06-05 13:36:10.883][info][23008] Branch trampoline created.
[2025-06-05 13:36:10.940][info][23008] Found max missionId: 762
[2025-06-05 13:36:10.940][info][23008] New missionIdMax: 1024
[2025-06-05 13:36:11.142][info][23008] Time elapsed: 259 ms
[2025-06-05 13:36:20.949][info][20608] DeliveryDataQuest type size mismatch: 64
[2025-06-05 13:36:20.949][info][20608] Failed to install hooks for app.Net_DeliveryService
Hi, I’ve been trying to use your mod “Permanent Event Quests and Custom Quest Loader” (ID: 1096), but it completely stopped working after the Monster Hunter Wilds update on May 28th.
When launching the game with REFramework enabled, I’m getting the following error:
I’ve checked everything:
- REFramework is installed and working
- Loose file loader is enabled
- Mod structure is correct: `reframework/autorun/event_quest_loader.lua`
- However, the `event_quest_loader/init.lua` file (and other core scripts) are missing
It seems like either the core module is not included in the mod package, or the recent game update changed internal APIs that broke compatibility with the mod.
Could you please update the mod or provide missing files if possible?
This is a really useful mod and I’d love to keep using it. Thanks in advance!
I didn't have the time to farm all of AT rey's gear and i would feel bad about just buying his tickets from the one shop mod
it sayas permanent event failed to initialized.
Doesn't seem to work after the Akuma update. This is the error the log throws out.[2025-05-31 21:35:14.704][info][14468] Initializing plugin: PermanentEventQuest, version: 1.2.4
[2025-05-31 21:35:14.704][info][14468] Branch trampoline created.
[2025-05-31 21:35:14.756][info][14468] Found max missionId: 762
[2025-05-31 21:35:14.756][info][14468] New missionIdMax: 1024
[2025-05-31 21:35:14.915][info][14468] Time elapsed: 210 ms
[2025-05-31 21:35:38.793][info][23980] DeliveryDataQuest type size mismatch: 64
[2025-05-31 21:35:38.793][info][23980] Failed to install hooks for app.Net_DeliveryService