Monster Hunter Stories 2: Wings of Ruin
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Laskyyy

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Laskyyyy

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17 comments

  1. Oreloki
    Oreloki
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    • 3 kudos
    Would you perhaps be able to make a tutorial on making these texture mods? I've gotten as far as extracting and repacking the files on my own, but I think I'm doing something wrong when editing the textures themselves. I tried to edit a silver rathalos texture and he wound up as a floating head. It was amazing, but definitely not what was intended to happen.
  2. RainbowNeo
    RainbowNeo
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    • 8 kudos
    Hello! I want to know how to decompression .arc file to get model and texture. Somebody knows?
  3. demonscales
    demonscales
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    • 0 kudos
    I really want to like this mod but... man she does not fit that model at all lmao. it looks like, idk, a depraved younger brother of her instead, or something. xD
    good work anyway though. modding is always so exciting
  4. tark95
    tark95
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    • 0 kudos
    so it has begun
    1. Nehtar13
      Nehtar13
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      • 0 kudos
      and?
  5. sanctusgamer
    sanctusgamer
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    We need a White and Dark Ratha :D, I want to make mods too but it seems there is no tutorial on how to do this in Stories 2
  6. Nihrahk
    Nihrahk
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    • 3 kudos
    So it begins. I'd imagine we'll soon see ridable Hermitaurs, (these guys also have a functional saddle btw) Plesioth, Duramboros, Seltas Queen and so on. I have to admit that I expected it to take longer for mods like this to show up.
  7. TooUnskilled
    TooUnskilled
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    • 0 kudos
    Thanks for making this mod :)

    If you intend to keep making appearance related mods, I'd love to see one that makes collectibles stand out more.
    Sometimes my eyes are too tired to notice that tiny white butterfly, and it's kinda stressful in general having to scan the environment so carefully in order to not miss anything.

    If you could modify their textures to be very vibrant and stick out, it'd be a big help <3
  8. liuxr1984
    liuxr1984
    • member
    • 13 kudos
    Great work! Excuse me for asking a question
    If I want to replace it with another type of Palamute, such as 141, what do I need to do
    1. Laskyyyy
      Laskyyyy
      • supporter
      • 2 kudos
      All palamutes use the same body, clothing and neck scarf texture pretty much, so if it was just those it'd be quick to make a version for each palamute. However their ears and tail are individual for each. I'd have to do ear and tail variations for each palamute colour, which I chose not to do initially due to fire palamutes theming.

      Theoretically you could transfer any textures labelled 'em615' within the arc to the other dogs.
      It wouldn't take too long as all the main texture work is already done on the body and clothing, so if enough people would like it I could take a look in my free time.
    2. liuxr1984
      liuxr1984
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      • 13 kudos
      Thank you for your answer~
  9. lambee
    lambee
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    • 0 kudos
    r there any guide to mhst2 modded?
    wanna do this too
    1. Laskyyyy
      Laskyyyy
      • supporter
      • 2 kudos
      I am not sure if there are any written guides to doing so yet, but I can provide you the tools I used from Silvris.
      https://github.com/Silvris/MHS2-Tex-Converter
      https://github.com/Silvris/MH-Tools-and-Scripts


      With these you can unpack/repack the .arc files within the game directory and then convert the .tex ones to a readable format like .dds to edit.
    2. kacamac
      kacamac
      • supporter
      • 33 kudos
      This is exciting stuff, thank you for those links! Great mod too, that Okami in Rise trailer had me feeling so damn nostalgic.
  10. wastelandgene
    wastelandgene
    • supporter
    • 83 kudos
    A most fitting mod, as Switch's Rise has gotten an Okami Ami layered armor. Thank you for your mod